Research map / Reinforcement learning / Policy gradient and actor-critic
Learning values across many orders of magnitude
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Replace reward and TD-error clipping with Pop-Art | Double DQN · Atari 2600 (57 games) | normalized score difference vs clipped Double DQN: median (+0.4%) and mean (+34%) differences; 32 out of 57 games performance is at least as good | Mixed |
| Use Pop-Art instead of clipping | Double DQN with unclipped rewards · Atari 2600 (across games) | range of 95% of median gradient norms: roughly between 1 and 20; less than two orders of magnitude, compared to almost four orders of magnitude for clipped Dou | Helped |
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