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Research map / Reinforcement learning / Policy gradient and actor-critic

Learning values across many orders of magnitude

NeurIPS 2016 · Reinforcement learning › Policy gradient and actor-critic · approach: Temporal-difference and discounting theory · 86 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Replace reward and TD-error clipping with Pop-ArtDouble DQN · Atari 2600 (57 games)normalized score difference vs clipped Double DQN: median (+0.4%) and mean (+34%) differences; 32 out of 57 games performance is at least as goodMixed
Use Pop-Art instead of clippingDouble DQN with unclipped rewards · Atari 2600 (across games)range of 95% of median gradient norms: roughly between 1 and 20; less than two orders of magnitude, compared to almost four orders of magnitude for clipped DouHelped

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