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Building Minimal and Reusable Causal State Abstractions for Reinforcement Learning
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Proposes Causal Bisimulation Modeling (CBM), which learns causal dynamics with implicit (contrastive) models and a causal reward model to derive minimal task-specific state abstractions for sample-efficient, generalizable RL.
Problem
Learning state abstractions in factored MDPs that are minimal and reusable across tasks in the same environment, so RL is sample-efficient and generalizes to out-of-distribution irrelevant variables; existing explicit causal dynamics models (CDL) are inaccurate and abstractions are non-minimal.
Approach
Learn shared causal dynamics with implicit InfoNCE-based models (with a regularized CMI estimator fixing overfitting and importance-sampling issues) plus a per-task causal reward model, then take the causal ancestors of the reward as a bisimulation-equivalent minimal abstraction.
Key results
- Implicit dynamics model achieves 90.5% causal graph accuracy on block vs 87.5% for explicit, and 85.5% vs 82.6% on tool-use.
- Implicit models yield state abstraction accuracy at least 20% higher than explicit models across tasks.
- CBM achieves near-Oracle sample efficiency and stays robust to OOD values of task-irrelevant variables on Pick and Stack, where CDL fails to generalize.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use implicit rather than explicit dynamics models | CBM dynamics learning · Block causal graph | accuracy: 87.5 ± 0.1 -> 90.5 ± 0.4 | Helped |
| Use implicit rather than explicit dynamics models | CBM dynamics learning · Block Pick abstraction | accuracy: 53.2 ± 4.6 -> 95.7 ± 6.0 | Helped |
| Use implicit rather than explicit dynamics models | CBM dynamics learning · Block Stack abstraction | accuracy: 59.6 ± 4.6 -> 95.7 ± 6.0 | Helped |
| Use implicit rather than explicit dynamics models | CBM dynamics learning · Tool-use causal graph | accuracy: 82.6 ± 0.2 -> 85.5 ± 0.1 | Helped |
| Use implicit rather than explicit dynamics models | CBM dynamics learning · Tool-use Series abstraction | accuracy: 80.0 ± 1.5 -> 98.8 ± 1.3 | Helped |
| Use implicit rather than explicit dynamics models (ablation) | CBM task learning · Pick, Stack, Series, and DMC tasks | sample efficiency | Helped |
| Use task-specific causal reward information to refine the state abstraction | CBM task learning · All evaluated tasks | sample efficiency | Helped |
| Use a minimal task-specific abstraction instead of the full state | CBM · Series | episode reward: 200 over 40k training episodes | Helped |
| Use a minimal task-specific abstraction | CBM · Pick and Stack OOD states | task performance | Helped |
| Use a minimal task-specific abstraction | CBM · Walker | episode reward: 1000 by 20k episodes | No clear effect |
Surprising findings
- TIA and Denoised MDP learn meaningless abstractions when their dynamic-independence assumptions fail in the manipulation environments.
Limitations
- Assumes a pre-defined factored state space; not applicable to high-dimensional images directly.
- Assumes independent per-variable transitions, which is violated for e.g. quaternion rotation variables.
- Some baselines (TIA, Denoised MDP) fail to learn meaningful tasks in the manipulation environments.
Experimental setup
Datasets: Robosuite block environment (Pick, Stack) Robosuite tool-use environment (Series) DeepMind Control Suite Cheetah and Walker
Benchmarks: Robosuite block (Pick, Stack) Robosuite tool-use (Series) DeepMind Control Suite Cheetah DeepMind Control Suite Walker
Metrics: causal graph accuracy state abstraction accuracy success rate episode reward sample efficiency OOD generalization
Baselines: CDL TIA Denoised MDP Oracle (ground-truth abstraction) Full state RL explicit dynamics model
Builds on: Causal Dynamics Learning (CDL) soft actor-critic implicit behavioral cloning / implicit models bisimulation
Closest papers by meaning
- Causal Dynamics Learning for Task-Independent State Abstraction (ICML 2022 · similarity 0.92)
- Bisimulation Makes Analogies in Goal-Conditioned Reinforcement Learning (ICML 2022 · similarity 0.89)
- Learning Causal Dynamics Models in Object-Oriented Environments (ICML 2024 · similarity 0.88)
- Fine-Grained Causal Dynamics Learning with Quantization for Improving Robustness in Reinforcement Learning (ICML 2024 · similarity 0.87)
- Causal Information Prioritization for Efficient Reinforcement Learning (ICLR 2025 · similarity 0.86)
- Reconciling Spatial and Temporal Abstractions for Goal Representation (ICLR 2024 · similarity 0.86)
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