Research map / Reinforcement learning / Visual and representation RL
Bisimulation Makes Analogies in Goal-Conditioned Reinforcement Learning
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use goal-conditioned bisimulation representations with analogy-based goal specification | IQL · Analogy | success rate: 0.280 ± 0.024 -> 0.403 ± 0.041 | Helped |
| Use goal-conditioned bisimulation representations | IQL · Drawer | success rate: 0.463 ± 0.023 -> 0.533 ± 0.037 | Helped |
| Use goal-conditioned bisimulation representations | IQL · Drawer+VD | success rate: 0.283 ± 0.030 -> 0.448 ± 0.033 | Helped |
| Use goal-conditioned bisimulation representations | IQL · BD | success rate: 0.522 ± 0.042 -> 0.440 ± 0.026 | Hurt |
| Use goal-conditioned bisimulation representations | IQL · BD+VD | success rate: 0.225 ± 0.028 -> 0.322 ± 0.021 | Helped |
| Use goal-conditioned bisimulation representations | IQL · Analogy+VD | success rate: 0.145 ± 0.029 -> 0.303 ± 0.027 | Helped |
| Add goal-point grounding φ(g,g) to the ψ objective (ablation) | GCB · Button and Drawer | success rate | Helped |
| Use an ℓ1 rather than ℓ2 metric loss for φ (ablation) | GCB · Button and Drawer | success rate | Helped |
| Backpropagate critic gradients into the encoder (ablation) | GCB · Button and Drawer | success rate | Hurt |
| Remove the reward decoder (ablation) | GCB · Button and Drawer | success rate | No clear effect |
| Use sampled next observations rather than a learned dynamics model (ablation) | GCB · Button and Drawer | success rate | Helped |
| Vary the latent dimensionality of φ and ψ (ablation) | GCB · Drawer | success rate | No clear effect |
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