Research map / Learning theory and algorithms / Prediction and decision losses
Efficient Optimal Selection for Composited Advertising Creatives with Tree Structure
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use ingredient-tree Thompson sampling with dynamic-programming search instead of enumerating creatives | AES · Real-world dataset | search time: 729.70 $\pm$ 3.09 -> 165.04 $\pm$ 0.07 | Helped |
| Use ingredient-tree Thompson sampling with dynamic-programming search instead of MVT hill climbing | AES · Real-world dataset | search time: 656.96 $\pm$ 2.45 -> 165.04 $\pm$ 0.07 | Helped |
| Model ingredient interactions with a tree rather than selecting each ingredient independently | AES · Synthetic data | overall CTR: about 8.0% | Helped |
| Use the ingredient-tree model instead of context-free Egreedy or UCB | AES · Synthetic data | overall CTR | Helped |
| Explore sampled model weights and select creatives by dynamic programming rather than exploring the whole creative space | AES · Synthetic data | overall CTR | Helped |
| Use tree-based ingredient interactions rather than context-free or simple independent-ingredient selection | AES · Real-world dataset | overall CTR | Helped |
| Include both vertex and edge weights rather than using edge weights alone (ablation) | AES · Real-world dataset | overall CTR | Helped |
| Include both vertex and edge weights rather than using vertex weights alone (ablation) | AES · Real-world dataset | overall CTR | Helped |
| Constrain ingredient interactions to the tree structure rather than model all possible interactions (ablation) | AES · Real-world dataset | CTR estimator performance | No clear effect |
| Use dynamic programming rather than hill climbing for optimal creative selection | AES · Real-world dataset | overall CTR | Helped |
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