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Zero Shot Generalization of Vision-Based RL Without Data Augmentation
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Proposes ALDA, which combines a quantized disentangled autoencoder (QLAE) with a softmax-based Hopfield-style associative memory on top of SAC to achieve zero-shot generalization in vision-based RL without data augmentation.
Problem
Zero-shot generalization of vision-based RL agents to novel visual distribution shifts (color and distractor video/camera shake) without relying on costly data augmentation or large datasets.
Approach
Learn a disentangled, scalar-codebook latent space jointly with the RL policy and add a softmax (modern Hopfield) association step so that OOD latent components are mapped back to in-distribution codebook values; the paper also formally argues data augmentation is a form of weak disentanglement.
Key results
- ALDA outperforms DARLA, SAC+AE, and RePo on both color hard and distracting cs evaluation environments, excluding SVEA.
- ALDA performs comparably to SVEA (trained with Places image overlay augmentation) and in some cases equals it, despite using no augmentation beyond the original task images.
- ALDA with SVEA-style color easy augmentation is shown to be worse than ALDA on training and color hard, and equal on distracting cs (appendix).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use ALDA instead of the reported non-SVEA baselines | Vision-based RL on DMControl · Color hard and DistractingCS | return | Helped |
| Use ALDA instead of SVEA with image overlays | Vision-based RL on DMControl · Color hard and DistractingCS | return | Mixed |
| Replace QLAE's argmin retrieval with softmax latent retrieval and omit the quantization loss (ablation) | SAC+QLAE · Color hard | return | Helped |
| Replace QLAE's argmin retrieval with softmax latent retrieval and omit the quantization loss (ablation) | SAC+QLAE · DistractingCS | return | Helped |
| Use QLAE instead of BioAE's non-associative latent dynamics (ablation) | SAC with a disentanglement model · Walker walk, Color hard and DistractingCS | return | Helped |
| Encode stacked frames jointly in ALDA and remove the downstream 1D CNN (ablation) | ALDA · Walker, Color hard and DistractingCS | return | Hurt |
| Use lower latent-model temperatures (β=1, 10, or 50) instead of β=100 (ablation) | ALDA · Walker, Color hard and DistractingCS | return | No clear effect |
| Increase latent dimensionality above z_d=12 (ablation) | ALDA · Walker Walk training and Color Hard | return | Hurt |
| Backpropagate critic gradients through the latent model to the encoder (ablation) | ALDA · Walker Walk training and evaluation | return | Hurt |
| Train SVEA on color easy instead of using image-overlay augmentation (ablation) | SVEA · Training and Color Hard | return | Hurt |
| Train SVEA on color easy instead of using image-overlay augmentation (ablation) | SVEA · DistractingCS | return | No clear effect |
Surprising findings
- Lower softmax temperature beta (1 to 50) has little to no effect on generalization and even increases training performance, challenging assumptions about quantization-based disentanglement.
- Performance degrades severely for all algorithms on the DistractingCS environment, suggesting camera shaking may require finetuning.
Limitations
- Disentangled latent z_d does not explicitly model temporal information; temporal info is handled by a downstream 1D-CNN.
- Latent dimensionality |z_d|=12 is chosen empirically with no rigorous method; no quantitative disentanglement metrics available on DMControl.
- Does not exploit more recent learnable attention-based or energy-based Hopfield networks.
Experimental setup
Datasets: DeepMind Control Suite DMControl Generalization Benchmark Distracting Control Suite DAVIS 2017 Places
Benchmarks: DMControl Generalization Benchmark color hard Distracting Control Suite
Metrics: episode return 95% confidence interval over seeds
Baselines: DARLA SAC+AE RePo SVEA QLAE BioAE
Builds on: Soft Actor-Critic QLAE VQ-VAE DARLA SAC+AE
Closest papers by meaning
- Zero-Shot Reinforcement Learning from Low Quality Data (NeurIPS 2024 · similarity 0.89)
- VIGOR: Zero-Shot Visual Generalization via Latent-Space Consistency in Model-Based Reinforcement Learning (NeurIPS 2026 · similarity 0.89)
- One Subgoal at a Time: Zero-Shot Generalization to Arbitrary Linear Temporal Logic Requirements in Multi-Task Reinforcement Learning (NeurIPS 2025 · similarity 0.88)
- Foundation Policies with Hilbert Representations (ICML 2024 · similarity 0.88)
- Provable Zero-Shot Generalization in Offline Reinforcement Learning (ICML 2025 · similarity 0.87)
- Focus On What Matters: Separated Models For Visual-Based RL Generalization (NeurIPS 2024 · similarity 0.87)
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