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One Subgoal at a Time: Zero-Shot Generalization to Arbitrary Linear Temporal Logic Requirements in Multi-Task Reinforcement Learning

NeurIPS 2025 · Reinforcement learning › Visual and representation RL · approach: Probabilistic and autonomous RL · 0 citations (OpenAlex)

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Proposes GenZ-LTL, which decomposes LTL specifications via Büchi automata into reach-avoid subgoals, solves them one at a time with a state-wise HJ-reachability safe RL formulation plus subgoal-induced observation reduction, and achieves zero-shot generalization to unseen LTL specs.

Problem

Zero-shot generalization of RL policies to arbitrary LTL task specifications with nested long-horizon objectives and safety constraints, including handling unsatisfiable subgoals and the exponential blowup of observation-subgoal combinations.

Approach

Solve Büchi-automaton-derived reach-avoid subgoals one at a time using a goal-conditioned policy trained with state-wise HJ-reachability safety constraints (Lagrangian), reduce observations by subgoal-induced symmetry (reach vs. fused avoid channels), and select subgoals at test time via learned value functions with a timeout-based switching mechanism.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use one-subgoal-at-a-time reach-avoid policies with state-wise reachability constraints and observation reduction instead of baseline approacheszero-shot LTL generalization · LetterWorld φ1–φ8 and ZoneEnv φ9–φ16success rate: 0.95_{\pm0.03} vs 0.76_{\pm0.05}; 0.98_{\pm0.02} vs 0.87_{\pm0.08}Helped
Use state-wise reachability constraints to enforce safetyGenZ-LTL · infinite-horizon LetterWorld ψ1–ψ3violation rate: 0.00_{\pm0.00} vs 0.09_{\pm0.04}Helped
Add subgoal-induced observation reduction (ablation)GenZ-LTL · ZoneEnv reach-avoid tasks, n=2success rateHelped
Add state-wise constraints (ablation)GenZ-LTL · ZoneEnv reach-avoid tasks, n=2safety performanceHelped
Increase the number of subgoals in the specificationGenZ-LTL · ZoneEnv reach-only and reach-avoid specificationssuccess rateMixed

Surprising findings

Limitations

Experimental setup

Datasets: LetterWorld (grid world, custom) ZoneEnv (continuous navigation, adapted from prior work)

Benchmarks: LetterWorld finite-horizon LTL specs ZoneEnv finite-horizon LTL specs infinite-horizon LTL specs ZoneEnv subgoal-chaining and environment-complexity variants

Metrics: success rate violation rate average steps to satisfy average visits to accepting states

Baselines: LTL2Action GCRL-LTL DeepLTL RAD-embeddings

Builds on: DeepLTL LTL2Action GCRL-LTL RAD-embeddings PPO-Lagrangian

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