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Enhancing Rating-Based Reinforcement Learning to Effectively Leverage Feedback from Large Vision-Language Models

ICML 2025 · Reinforcement learning › RL from feedback · approach: Theory of RLHF · 0 citations (OpenAlex)

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Proposes ERL-VLM, which queries Gemini-1.5-Pro for absolute Likert ratings of trajectory segments and trains rating-based RL reward models with stratified sampling, weighted loss, and MAE loss to learn rewards from image observations and task language.

Problem

Learning reward functions from VLM feedback is sample-inefficient and ambiguous when VLMs compare pairs of trajectories, and existing rating-based RL is unstable under class imbalance and noisy VLM labels.

Approach

Query a VLM for absolute ratings (Likert scale) of individual trajectory segments rather than pairwise preferences, and make rating-based reward learning robust via stratified sampling with class-weighted loss and an MAE objective instead of cross-entropy.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use ERL-VLM rating-based rewards instead of the compared VLM-based reward methodsRL agents on MetaWorld and ALFRED · MetaWorld and ALFRED taskssuccess rateHelped
use ERL-VLM rating-based rewards instead of RL-VLM-F preference-based rewardsRL agents · Drawer Opensuccess rateNo clear effect
use ERL-VLM rating-based rewards instead of sparse environment rewardsALFRED agents · PickupObject and PutObjectsuccess rateHelped
use ERL-VLM reward learning instead of BC or Sparse Rewardsoffline IQL on the real robot · Sweep Bowlsuccess rateHelped
use ERL-VLM reward learning instead of BC or Sparse Rewardsoffline IQL on the real robot · Drawer Opensuccess rateHelped
use ERL-VLM reward learning instead of BC or Sparse Rewardsoffline IQL on the real robot · Pickup Bananasuccess rateHelped
add MAE loss instead of cross-entropy loss (ablation)rating-based RL reward learning · MetaWorld taskssuccess rateHelped
add stratified sampling and weighted loss (ablation)rating-based RL reward learning · Sweep Into and Drawer Opensuccess rateHelped
replace MAE with cross-entropy using label smoothing (ablation)ERL-VLM reward learning · Drawer Opensuccess rateNo clear effect
increase the number of rating classes to 4 (ablation)ERL-VLM · Sweep Into and Drawer Opensuccess rateHurt
use 2 rating classes instead of 3 (ablation)ERL-VLM · Sweep Intosuccess rateHelped
use 3 rating classes instead of 2 (ablation)ERL-VLM · Drawer Opensuccess rateHelped

Surprising findings

Limitations

Experimental setup

Datasets: MetaWorld ALFRED real-robot Sawyer demonstrations

Benchmarks: MetaWorld (Sweep Into, Drawer Open, Soccer) ALFRED (20 tasks, 10 kitchen scenes) real Sawyer robot (Sweep Bowl, Drawer Open, Pickup Banana)

Metrics: task success rate

Baselines: CLIP Score RoboCLIP Score RL-VLM-F Environment Reward Vanilla RbRL BC Sparse Rewards

Builds on: rating-based RL (RbRL) RL-VLM-F PEBBLE SAC IQL

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