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The Batch Complexity of Bandit Pure Exploration

ICML 2025 · Bandits and online learning › Multi-armed bandits · approach: Pure exploration algorithms · 0 citations (OpenAlex)

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Gives an instance-dependent lower bound on batch complexity for fixed-confidence pure exploration and a general batched algorithm (PET) with near-matching batch and sample complexity guarantees for Top-k and thresholding bandits.

Problem

Fixed-confidence pure exploration in stochastic multi-armed bandits with few batches: how many batches are needed to keep sample complexity close to fully sequential algorithms.

Approach

Derives a batch-count lower bound from sequences of increasingly hard Gaussian instances linked by affine interpolation, and proposes Phased Explore then Track (PET), which explores uniformly until a worst-case confidence-set complexity matches the phase budget, then samples Track-and-Stop-like in at most two batches per phase.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use PET instead of Opt-BBAIBAI, 10-arm instances · BAI, 10 armssample complexityHelped
Use PET instead of Opt-BBAIBAI, 10-arm instances · BAI, 10 armsbatch complexityNo clear effect
Use batched Track-and-Stop instead of PETThresholding bandit · Thresholding bandit, threshold 0.6, two armssample complexityHurt

Surprising findings

Limitations

Experimental setup

Benchmarks: 10-arm best arm identification with Gaussian rewards two-arm thresholding bandit (threshold 0.6, means 0.5 and 0.6)

Metrics: sample complexity batch complexity

Baselines: Round Robin Track-and-Stop (batched modification) Opt-BBAI

Builds on: Track-and-Stop Opt-BBAI collaborative bandit lower bounds

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