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Instance-Optimal Pure Exploration for Linear Bandits on Continuous Arms
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Proposes PMCA, a tractable instance-dependent algorithm for ε-best arm identification with linear bandit feedback on continuous arm sets, using reparametrization of the sampling distribution via its covariance matrix and projected subgradient descent with a Frank-Wolfe approximate projection.
Problem
Pure exploration (ε-best arm identification) with linear bandit feedback on continuous arm sets under a Bayesian linear reward model; prior methods are instance-independent or intractable because the optimization is over an infinite-dimensional space of probability measures with a non-smooth objecti
Approach
Reparametrize sampling distributions by their covariance matrix V(π), optimize with projected subgradient descent over the convex set V(X), and handle projection and distribution reconstruction via a Frank-Wolfe method connected to the approximate Carathéodory problem, requiring only quadratic and fractional quadratic argmax oracles.
Key results
- Theorem 6.2 establishes asymptotic instance-dependent optimality: lim (1/t) log P_t(error) = -1/(2 tau*), matching the lower bound from Lemma 4.1.
- On synthetic X ⊂ R^2 instances (e.g. a,b=0.2,0.4 to 0.2,1.0), PMCA achieves lower log(p_t) than Uniform and MVR in most instances, though MVR is better in some (e.g. (0.0,1.6)).
- CPU time: PMCA about 1.5 s per run vs about 0.2 s for MVR (excluding evaluation) in the reported instance.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use PMCA instead of Uniform sampling | Pure exploration on continuous linear-bandit arms · Synthetic continuous arms | posterior error upper bound | Helped |
| use PMCA instead of MVR | Pure exploration on continuous linear-bandit arms · Synthetic continuous arms | posterior error upper bound | Mixed |
Surprising findings
- MVR, an instance-independent method, outperforms the proposed method in some problem instances such as (a,b)=(0.0,1.6).
Limitations
- Optimality result is asymptotic; no finite-time analysis for the practical algorithm.
- Only the sampling rule is optimized; the recommendation rule is assumed given, with experiments and theory focusing on greedy recommendation.
- Analysis restricted to Bayesian linear reward model; generalization to Gaussian process reward is left open.
Experimental setup
Benchmarks: synthetic unit-circle arc arm sets in R^2
Metrics: upper bound on posterior misidentification probability p_t ( CPU time
Baselines: Uniform sampling MVR
Builds on: Track-and-Stop Lazy Track-and-Stop Salim et al. Wasserstein gradient flow Dinkelbach fractional programming Frank-Wolfe
Closest papers by meaning
- Gamification of Pure Exploration for Linear Bandits (ICML 2020 · similarity 0.91)
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- Almost Minimax Optimal Best Arm Identification in Piecewise Stationary Linear Bandits (NeurIPS 2024 · similarity 0.89)
- The Batch Complexity of Bandit Pure Exploration (ICML 2025 · similarity 0.89)
- Breaking the $\log(1/\Delta_2)$ Barrier: Better Batched Best Arm Identification with Adaptive Grids (ICLR 2025 · similarity 0.88)
- New Classes of the Greedy-Applicable Arm Feature Distributions in the Sparse Linear Bandit Problem (AAAI 2024 · similarity 0.88)
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