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Breaking the $\log(1/\Delta_2)$ Barrier: Better Batched Best Arm Identification with Adaptive Grids

ICLR 2025 · Bandits and online learning › Multi-armed bandits · approach: Best-arm identification in linear bandits

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Proposes instance-sensitive successive elimination (IS-SE) and instance-sensitive RAGE (IS-RAGE) for fixed-confidence batched best arm identification in MAB and linear bandits, using adaptive batch grids that break the log(1/Δ2) batch barrier while keeping near-optimal sample complexity.

Problem

Batched best arm identification in multi-armed and linear bandits under the adaptive-grid model: minimize both sample and batch complexity; prior methods need Theta(log(1/Δ2)) batches.

Approach

Augment successive elimination/RAGE's geometric batch-size growth with an extra per-arm budget equal to the estimated instance complexity of already-eliminated arms, spread uniformly over remaining arms, so batch sizes adapt to the instance and batch count is bounded by an instance-dependent R_I (≤ alpha + log(H_I/n)).

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use Instance-Sensitive Successive Elimination (IS-SE) instead of SEMAB · Synthetic B1(n) and B2(n)batch complexityHelped
Use Instance-Sensitive RAGE (IS-RAGE) instead of RAGELinear bandits · Synthetic B1(n) and B2(n)batch complexityHelped
Use IS-SE instead of SEMAB · Synthetic B3(n)sample-batch tradeoffNo clear effect
Use IS-RAGE instead of RAGELinear bandits · Synthetic B3(n)sample-batch tradeoffNo clear effect
Use IS-SE instead of SEMAB · MovieLens25Msample-batch tradeoffHelped

Surprising findings

Limitations

Experimental setup

Datasets: MovieLens-25M (top 1,000 movies, first 50 ratings each)

Benchmarks: synthetic bandit instances B1, B2, B3 MovieLens-25M bandit

Metrics: number of batches sample complexity

Baselines: successive elimination (SE) RAGE

Builds on: successive elimination RAGE

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