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HybridGS: High-Efficiency Gaussian Splatting Data Compression using Dual-Channel Sparse Representation and Point Cloud Encoder

ICML 2025 · Point clouds › Point cloud classification · approach: Scene flow and dynamic point clouds · 0 citations (OpenAlex)

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Proposes HybridGS, which generates explicit compact 3DGS via dual-channel sparsification (latent low-dimensional color/rotation features with quantization, and integer-position primitive pruning/uniqueness) and then compresses it with GPCC, achieving comparable rate-distortion to generative methods with much faster encoding and decoding.

Problem

3DGS compression methods based on implicit neural or customized formats have long encoding/decoding times and are hard to standardize and deploy; traditional point cloud codecs applied directly to 3DGS give poor rate-distortion.

Approach

Generate an explicit, compact 3DGS whose primitives have integer positions, unique coordinates, and quantized low-dimensional latent attributes during training, so the output is directly compatible with standard point cloud encoders (GPCC), with rate control via pruning and bit-depth adaptation.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Increase latent color dimension from kc=3 to kc=6 (ablation)HybridGS · playroom, train, bicycle, room, and dancePSNR: 29.89 -> 29.89; 21.26 -> 21.49; 24.08 -> 24.10; 29.52 -> 29.75; 39.25 -> 39.31Mixed
Replace RQ with UQ (ablation)HybridGS · train, BD 16, High RatePSNR: 21.49 -> 21.66Helped
Replace RQ with UQ (ablation)HybridGS · dance, BD 16, High RatePSNR: 39.31 -> 39.35No clear effect
Use a trainable low-dimensional latent feature and decoder instead of PCA (ablation)HybridGS · dancePSNR: 21.50 -> 39.31Helped
Replace the nonlinear decoder with a linear decoder (ablation)HybridGS · dancePSNR: 39.31 -> 39.27Hurt
Increase feature bit depth from 12 to 16 (ablation)HybridGS with RQ · train, High RatePSNR: 20.06 -> 21.49Helped
Increase feature bit depth from 12 to 16 (ablation)HybridGS with RQ · dance, High RatePSNR: 39.23 -> 39.31Mixed
Remove primitive position uniqueness (ablation)LQM, BD 10 · roomPSNR: 28.98 -> 30.16Mixed
Remove primitive position uniqueness (ablation)UQ, BD 10 · roomPSNR: 30.21 -> 30.23No clear effect
Use HybridGS HR instead of HAC3DGS compression · bicycleencoding time: 85.03 -> 1.67Helped
Use HybridGS HR instead of HAC3DGS compression · bicycledecoding time: 80.09 -> 1.77Helped
Increase latent color dimension from kc=3 to kc=6 (ablation)HybridGS · all reported scenesbitstream sizeHurt

Surprising findings

Limitations

Experimental setup

Datasets: Deep Blending (playroom) Tanks&Temples (train) Mip-NeRF360 (bicycle, room) PKU-DyMVHumans (dance)

Benchmarks: Deep Blending (playroom) Tanks&Temples (train) Mip-NeRF360 (bicycle, room) PKU-DyMVHumans (dance)

Metrics: PSNR file size (MB) encoding/decoding time (s) FPS

Baselines: Scaffold-GS Compact3D C3DGS CompGS(ECCV) LightGaussian Eagles HAC CompGS(MM) GGSC HGSC

Builds on: 3D Gaussian Splatting LightGaussian Robust Quantizer GPCC SparseConv

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