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Fast Feedforward 3D Gaussian Splatting Compression

ICLR 2025 · 3D vision › Gaussian splatting · approach: Regularization and primitive design for 3DGS · 1 citations (OpenAlex)

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Proposes FCGS, an optimization-free feed-forward compressor for 3D Gaussian Splatting that compresses a 3DGS scene in a single pass using a multi-path entropy module and inter/intra-Gaussian context models.

Problem

Existing 3DGS compression methods require per-scene finetuning, making compression slow (minutes to hours); the paper targets rapid compression of any existing 3DGS without optimization.

Approach

A feed-forward autoencoder with a multi-path entropy module that adaptively routes color attributes through an autoencoder path or direct quantization via a learned binary mask, geometry attributes are always quantized directly, plus inter-Gaussian context models that build feed-forward grids from previously decoded Gaussians and intra-Gaussian channel-chunk context models, with GMM probability es

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Remove inter- and intra-Gaussian context models (ablation)FCGS · DL3DV-GSbit consumption: 1.5×Hurt
Set all color attributes to the autoencoder path (m=1) (ablation)FCGS · DL3DV-GSfidelityHurt
Set all color attributes to the direct-quantization path (m=0) (ablation)FCGS · DL3DV-GSstorage costHurt
Process geometry attributes through the autoencoder instead of directly quantizing them (ablation)FCGS · DL3DV-GSability to render correctlyHurt
Use MEM-inferred masks instead of setting all color masks to m=0 (ablation)FCGS on feed-forward MVSplat 3DGS · MVSplatPSNR (dB): approximately 0.7dBHurt

Surprising findings

Limitations

Experimental setup

Datasets: DL3DV-GS (derived from DL3DV) MipNeRF360 Tank&Temples Deep Blending ACID Gobjaverse

Benchmarks: DL3DV-GS MipNeRF360 Tank&Temples Deep Blending ACID Gobjaverse

Metrics: PSNR SSIM LPIPS size (MB) encoding time

Baselines: LightGaussian Navaneet (compact 3DGS) Simon (compression with finetuning) SOG EAGLES Lee et al. HAC ContextGS MSC

Builds on: 3DGS hyperprior image compression Scaffold-GS

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