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Model-Based RL for Mean-Field Games is not Statistically Harder than Single-Agent RL

ICML 2024 · Reinforcement learning › MDPs and planning · approach: Function approximation in RL theory · 0 citations (OpenAlex)

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Introduces Partial Model-Based Eluder Dimension (P-MBED) and a model elimination algorithm with bridge policies showing model-based RL for mean-field games needs samples polynomial in P-MBED, i.e., no harder than single-agent RL up to log|M| factors.

Problem

Sample complexity of model-based RL for finding Nash equilibria in mean-field games with function approximation; prior MBED complexity can be exponential even in the tabular case.

Approach

Define P-MBED as the eluder-type complexity of the single-agent model class obtained by fixing the state density of each mean-field model via a reference policy; combine model elimination with a constructed "bridge policy" that halves the model set each round or yields an approximate NE.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: synthetic linear MFG environment

Benchmarks: synthetic linear MFG

Metrics: NE-gap

Baselines: MBED-based algorithm for MFGs

Builds on: MBED (model-based eluder dimension) eluder dimension Multi-Type MFGs

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