Research map / Multi-agent systems and games / Cooperative multi-agent RL
Communication-Efficient Actor-Critic Methods for Homogeneous Markov Games
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Replace all-to-all communication with learned sparse observation-action and parameter communication | Decentralized actor-critic on MPE · MPE tasks | policy performance: 50% | Mixed |
| Use learned communication instead of random communication at the same communication cost | Decentralized actor-critic · MPE tasks | policy performance | Helped |
| Allow observation-action and parameter communication instead of using no communication | Decentralized actor-critic · MPE tasks | policy performance | Helped |
| Use learned bandit parameter consensus instead of random parameter consensus (ablation) | Decentralized actor-critic with learned observation-action communication · Predator-and-Prey (N=15) | policy performance | Helped |
| Use learned bandit parameter consensus instead of Rule-based parameter consensus (ablation) | Decentralized actor-critic with learned observation-action communication · Predator-and-Prey (N=15) | policy performance | Helped |
| Use learned bandit parameter consensus instead of Full-Communication parameter consensus (ablation) | Decentralized actor-critic with learned observation-action communication · Predator-and-Prey (N=15) | policy performance | Helped |
| Use learned bandit parameter consensus instead of random parameter consensus (ablation) | Decentralized actor-critic with learned observation-action communication · Cooperative Push (N=15) | policy performance | No clear effect |
| Use learned bandit parameter consensus instead of random parameter consensus (ablation) | Decentralized actor-critic with learned observation-action communication · Cooperative Navigation (N=15) | policy performance | No clear effect |
| Add policy parameter consensus (ablation) | Communication-efficient decentralized actor-critic · MPE tasks | policy performance | Helped |
| Add policy parameter consensus (ablation) | All-to-all communication actor-critic · Predator-and-Prey | policy performance | Hurt |
| Use rule-based parameter consensus instead of random parameter consensus (ablation) | Decentralized actor-critic · MPE tasks | policy performance | No clear effect |
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