Research map / Reinforcement learning / Offline RL
EMaQ: Expected-Max Q-Learning Operator for Simple Yet Effective Offline and Online RL
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use EMaQ instead of the strongest listed baseline | Offline RL · kitchen-complete, kitchen-partial, kitchen-mixed, antmaze-umaze, antmaze-umaze-diverse | normalized score: 27.2 ± 3.2 -> 36.9 ± 3.7; 69.3 ± 5.2 -> 74.6 ± 0.6; 65.5 ± 1.8 -> 70.8 ± 2.3; 59.0 ± 5.5 -> 91.0 ± 4.6; 68.0 ± 19.0 -> 9 | Helped |
| Use EMaQ instead of the strongest listed baseline | Offline RL · antmaze-medium-play, antmaze-medium-diverse | normalized score: 3.5 ± 6.1 -> 0.0 ± 0.0; 0.4 ± 0.8 -> 0.0 ± 0.0 | Hurt |
| Use EMaQ instead of the strongest listed baseline | Offline RL · antmaze-large-play, antmaze-large-diverse | normalized score: 0.0 ± 0.0 -> 0.0 ± 0.0; 0.0 ± 0.0 -> 0.0 ± 0.0 | No clear effect |
| Use EMaQ instead of the strongest listed baseline | Offline RL · door-cloned, hammer-cloned, pen-cloned, relocate-cloned | normalized score: 0.2 ± 0.4 -> 0.2 ± 0.3; 1.3 ± 0.5 -> 1.0 ± 0.7; 43.8 ± 6.4 -> 27.9 ± 3.7; 0.0 ± 0.0 -> -0.2 ± 0.2 | Mixed |
| Increase the number of sampled actions N (ablation) | EMaQ · D4RL Mujoco offline tasks | return | Helped |
| Increase N in medium-expert settings (ablation) | EMaQ · D4RL medium-expert tasks | return | Hurt |
| Replace the autoregressive behavior model with a VAE (ablation) | EMaQ · D4RL offline tasks | return | Hurt |
| Add a distilled proposal distribution and sample from a mixture with the behavior model (ablation) | EMaQ · Mujoco offline tasks | return | No clear effect |
| Use an autoregressive proposal model rather than the prior VAE design (ablation) | Offline EMaQ · D4RL tasks | return | Helped |
| Remove the BCQ action-perturbation network and select among sampled behavior-policy actions (ablation) | BCQ-derived offline RL · D4RL offline tasks | normalized score | Mixed |
Closest papers by meaning
- On the Complexity of Offline Reinforcement Learning with Q*-Approximation and Partial Coverage (NeurIPS 2026 · similarity 0.90)
- Model-based Offline Reinforcement Learning with Lower Expectile Q-Learning (ICLR 2025 · similarity 0.90)
- Offline-Boosted Actor-Critic: Adaptively Blending Optimal Historical Behaviors in Deep Off-Policy RL (ICML 2024 · similarity 0.90)
- A Perspective of Q-value Estimation on Offline-to-Online Reinforcement Learning (AAAI 2024 · similarity 0.90)
- A Clean Slate for Offline Reinforcement Learning (NeurIPS 2025 · similarity 0.89)
- Exclusively Penalized Q-learning for Offline Reinforcement Learning (NeurIPS 2024 · similarity 0.89)
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