Research map / Reinforcement learning / Visual and representation RL
APS: Active Pretraining with Successor Features
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| combine state-entropy exploration with successor-feature task conditioning | DrQ pretraining · Atari 26 | Mean Human-Norm'd: 70.4 -> 99.04 | Helped |
| combine state-entropy exploration with successor-feature task conditioning | DrQ pretraining · Atari 57 | Mean Human-Norm'd: 68.42 -> 103.04 | Helped |
| remove fine-tuning (ablation) | APS · Atari 26 | Mean Human-Normalized Score: 99.04 -> 81.41 | Hurt |
| remove fine-tuning (ablation) | APS · Atari 26 | Median Human-Normalized Score: 58.80 -> 49.18 | Hurt |
| add the APS fine-tuning scheme (ablation) | VISR · Atari 26 | Mean Human-Normalized Score | Helped |
| do not share the state encoder (ablation) | APS · Atari 26 | Mean Human-Normalized Score: 99.04 -> 87.59 | Hurt |
| do not share the state encoder (ablation) | APS · Atari 26 | Median Human-Normalized Score: 58.80 -> 51.45 | Hurt |
| train APT on data collected by APS rather than APT-collected data (ablation) | APT · Atari 26 dense-reward and exploration games | score | Helped |
| train VISR on data collected by APS rather than VISR-collected data (ablation) | VISR · Atari 26 | score | Helped |
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