Research map / Reinforcement learning / Policy gradient and actor-critic
Learning to Score Behaviors for Guided Policy Optimization
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use BGPG's alternating optimization instead of particle approximation | Wasserstein trust-region policy optimization · Pendulum, Hopper: Stand, Hopper: Hop, Walker: Stand | wall-clock time: 3720 -> 777; 26908 -> 10817; 23542 -> 12820; 13497 -> 4082 | Helped |
| Replace the KL-based trust region with a Wasserstein behavior-space trust region | BGPG · Six DeepMind Control Suite and Roboschool environments | task performance | Helped |
| Add Wasserstein regularization to evolution strategies | Swimmer · Swimmer | policy performance | Helped |
| Use BGES rather than NSR-ES or NoisyNet-TRPO | Deceptive-reward exploration · Point and quadruped | goal-reaching performance | Helped |
| Use reward-to-go or final-state embeddings instead of the vector of all states (ablation) | BGES · Point | goal-navigation performance | Mixed |
| Use 2 previous policies rather than 1 or 5 (ablation) | BGES with final-state embedding · Point | goal-navigation performance | Helped |
| Replace Wasserstein regularization with Hellinger, Jensen-Shannon, KL, or total-variation regularization (ablation) | Evolution strategies · Swimmer | policy performance | Hurt |
| Remove the behavior-distance regularizer (ablation) | Evolution strategies · Swimmer | policy performance | Hurt |
| Add an expert's reward-to-go embedding as an imitation signal | BGES · Swimmer | policy performance | Helped |
Closest papers by meaning
- Wasserstein Policy Optimization (ICML 2025 · similarity 0.90)
- Iteratively Refined Behavior Regularization for Offline Reinforcement Learning (NeurIPS 2024 · similarity 0.90)
- Behavior-Regularized Diffusion Policy Optimization for Offline Reinforcement Learning (ICML 2025 · similarity 0.89)
- Policy Regularization on Globally Accessible States in Cross-Dynamics Reinforcement Learning (ICML 2025 · similarity 0.88)
- Score Regularized Policy Optimization through Diffusion Behavior (ICLR 2024 · similarity 0.88)
- Adaptive Advantage-Guided Policy Regularization for Offline Reinforcement Learning (ICML 2024 · similarity 0.88)
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