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Research map / Multi-agent systems and games / Cooperative multi-agent RL

Social Influence as Intrinsic Motivation for Multi-Agent Deep Reinforcement Learning

ICML 2019 · Multi-agent systems and games › Cooperative multi-agent RL · approach: Intrinsic-reward exploration for MARL · 254 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add a causal social influence rewardA3C agents in the basic influence setting · Cleanupfinal collective reward: 89 -> 190Helped
Add a causal social influence rewardA3C agents in the basic influence setting · Harvestfinal collective reward: 485 -> 1073Helped
Add social influence to communication-policy training (ablation)Agents with an explicit communication channel · Cleanupcollective rewardHelped
Add social influence to communication-policy training (ablation)Agents with an explicit communication channel · Harvestcollective rewardHelped
Train the communication policy only with environmental reward instead of social influence (ablation)Agents with an explicit communication channel · Cleanup and Harvestcollective rewardHurt
Add an MOA-based influence reward rather than using the MOA only as an auxiliary prediction task (ablation)Agents with a Model of Other Agents · Cleanup and Harvestcollective rewardHelped
Use the MOA as an auxiliary task without using its output to compute an influence reward (ablation)Agents with a Model of Other Agents · Cleanup and Harvestcollective rewardHelped
Add an internal model of other agents and use it to compute influenceA3C agents in the MOA setting · Cleanupfinal collective reward: 89 -> 392Helped
Add an internal model of other agents and use it to compute influenceA3C agents in the MOA setting · Harvestfinal collective reward: 485 -> 588Helped
Add the social influence rewardA3C agents in the Box trapped environment · Box trappedtrajectories in which the open box action occurs: 0% -> 88%Helped
Allow agents to condition their policy on other agents' visible actions without adding an influence reward (ablation)A3C agents in the visible actions baseline · Cleanup and Harvestcollective rewardHelped
Set the extrinsic reward weight to zero for the communication headInfluence communication agents · Cleanupcollective rewardHelped

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