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Detecting Influence Structures in Multi-Agent Reinforcement Learning

ICML 2024 · Multi-agent systems and games › Cooperative multi-agent RL · approach: Cooperative MARL algorithms

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Introduces total and state influence measurement functions and the impact-based TIM/SIM quantities for multi-agent average-reward MDPs, with decentralized stochastic-approximation estimators that have convergence guarantees and are validated in a random MDP and a multi-agent coin game.

Problem

Quantifying how much influence one agent can exert on another's expected return in multi-agent reinforcement learning, especially in the average reward setting where existing measures are largely limited to discounted rewards and lack convergence guarantees.

Approach

Define an impact sample as the max-minus-min effect one agent's action has on another agent's individual state-action function, average it over the stationary distribution to get total impact measurement (TIM) and per-state state impact measurement (SIM), and estimate them with decentralized stochastic approximation that only needs observed actions.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Increase the number of additional agent dependenciesTIM and SIM approximation algorithms · Random environment, static policyapproximation errorMixed
Use a changing policy instead of a static policyTIM and SIM approximation algorithms · Random environmentapproximation errorMixed
Apply the one-sided penalty structure in which agent 1 can penalize agents 2 and 3TIM approximation · Coin gameestimated influence of agent 1 on other agentsHelped
Apply the penalty structure in which agent 2 can penalize agent 3 but is not penalized by agent 3TIM approximation · Coin gameestimated influence of agent 2 on other agentsMixed
Use the coin-game interaction where agent 3 has no direct penalties to imposeTIM approximation · Coin gameestimated influence of agent 3 on other agentsMixed

Surprising findings

Limitations

Experimental setup

Datasets: random multi-agent MDP (5 agents, 5 states, binary actions) multi-agent coin game (10x10 grid, 3 agents)

Benchmarks: random multi-agent MDP multi-agent coin game

Metrics: approximation error of TIM and SIM TIM estimates per agent pair

Builds on: Zhang et al. 2018 multi-agent actor-critic coordination graphs Borkar stochastic approximation Value of Interaction

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