Research map / Multi-agent systems and games / Cooperative multi-agent RL
Situation-Dependent Causal Influence-Based Cooperative Multi-Agent Reinforcement Learning
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Proposes SCIC, a MADDPG-based cooperative MARL method that adds an intrinsic reward from situation-dependent causal influence between agents, estimated via interventional uniform actions and a MINE-style conditional mutual information bound with a learned forward dynamics model.
Problem
Cooperative multi-agent RL suffers from weak coordination and inefficient exploration when rewards are sparse or stochastic; existing MI-based intrinsic rewards do not capture when agents can actually influence one another.
Approach
Measure inter-agent causal influence as state-dependent conditional mutual information I(S_{t+1}^j; A_t^i | S_t^i), estimated under interventions with a uniform action policy, and use the mean influence on other agents as an intrinsic reward so agents seek "significant states" where they can control peers.
Key results
- SCIC-MADDPG converges to higher reward than MADDPG on Predator Prey with 3, 4, and 5 predators, with relatively minor advantage at 4 predators.
- SCIC-MADDPG consistently achieves higher reward than PMIC, SI and MADDPG on Cooperative Navigation with 3, 4, and 5 robots.
- On the 5-agent Cooperative Line task SCIC-MADDPG outperforms the other methods, and matches PMIC on the 3-agent case; the ablation shows removing intervention degrades performance.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use SCIC-MADDPG instead of PMIC, SI, or MADDPG | Cooperative Predator Prey with 3 predators · Cooperative Predator Prey (3 predators) | reward | Helped |
| Use SCIC-MADDPG instead of PMIC, SI, or MADDPG | Cooperative Predator Prey with 4 predators · Cooperative Predator Prey (4 predators) | reward | Helped |
| Use SCIC-MADDPG instead of PMIC, SI, or MADDPG | Cooperative Predator Prey with 5 predators · Cooperative Predator Prey (5 predators) | reward | Helped |
| Use SCIC-MADDPG instead of PMIC, SI, or MADDPG | Cooperative Navigation with 3 robots · Cooperative Navigation (3 robots) | reward | Helped |
| Use SCIC-MADDPG instead of PMIC, SI, or MADDPG | Cooperative Navigation with 4 robots · Cooperative Navigation (4 robots) | reward | Helped |
| Use SCIC-MADDPG instead of PMIC, SI, or MADDPG | Cooperative Navigation with 5 robots · Cooperative Navigation (5 robots) | reward | Helped |
| Use SCIC-MADDPG instead of PMIC, SI, or MADDPG | Cooperative Line Control with 3 agents · Cooperative Line Control (3 agents) | reward | Mixed |
| Use SCIC-MADDPG instead of PMIC, SI, or MADDPG | Cooperative Line Control with 5 agents · Cooperative Line Control (5 agents) | reward | Helped |
| Use uniform-policy intervention sampling instead of sampling actions from the replay buffer (ablation) | SCIC-MADDPG · Cooperative Predator Prey (5 agents) | reward | Helped |
| Vary the intrinsic-reward temperature α across [0, 0.001,0.01,0.1,0.5] (ablation) | SCIC-MADDPG · Cooperative Predator Prey (5 predators) | reward | Helped |
Surprising findings
- Both PMIC and SI obtain lower reward than plain MADDPG in the predator-prey comparison in the reported results, which the authors attribute to behavior coordination being less useful than reaching significant states.
Limitations
- Evaluation limited to MPE-based tasks and MADDPG as the only base algorithm.
- Relies on a learned forward dynamics model and MINE estimator, adding training cost and approximation error.
- Intrinsic reward computed only during centralized training, requiring access to other agents' policies and actions.
Experimental setup
Datasets: Cooperative Predator Prey (MPE) Cooperative Navigation (MPE) Cooperative Line Control (MPE)
Benchmarks: Cooperative Predator Prey Cooperative Navigation Cooperative Line Control
Metrics: episode reward
Baselines: MADDPG PMIC SI (social influence) SCIC w/o Intervention
Builds on: MADDPG MINE social influence PMIC
Closest papers by meaning
- A Principle of Targeted Intervention for Multi-Agent Reinforcement Learning (NeurIPS 2025 · similarity 0.91)
- Causality-Aware Efficient Exploration for Cooperative Multi-Agent Reinforcement Learning (AAAI 2026 · similarity 0.90)
- Social Influence as Intrinsic Motivation for Multi-Agent Deep Reinforcement Learning (ICML 2019 · similarity 0.89)
- Detecting Influence Structures in Multi-Agent Reinforcement Learning (ICML 2024 · similarity 0.87)
- Multi-agent cooperation through learning-aware policy gradients (ICLR 2025 · similarity 0.87)
- Learning Joint Behaviors with Large Variations (AAAI 2025 · similarity 0.87)
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