Research map / Multi-agent systems and games / Cooperative multi-agent RL
QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use monotonic nonlinear mixing of agent values with state-conditioned weights | QMIX · StarCraft II micromanagement maps | test win rate | Helped |
| use joint action-value factorisation instead of independent value learning | VDN versus IQL · StarCraft II micromanagement maps | test win rate | Helped |
| add nonlinear mixing to agent values | QMIX versus VDN · StarCraft II 8m | test win rate | No clear effect |
| remove state-conditioned hypernetworks (ablation) | QMIX · StarCraft II heterogeneous-agent maps | test win rate | Hurt |
| remove the nonlinear mixing hidden layer (ablation) | QMIX · StarCraft II heterogeneous-agent maps | test win rate | Hurt |
| remove state conditioning from nonlinear mixing (ablation) | QMIX · StarCraft II complex scenarios | test win rate | No clear effect |
| add a state-dependent term to VDN's additive value sum (ablation) | VDN · StarCraft II heterogeneous-agent maps | test win rate | Hurt |
| remove nonlinear mixing while retaining state-conditioned weighted summation (ablation) | QMIX · Two-Step Game | final test reward: 8 -> 7 | Hurt |
| remove state-conditioned hypernetworks (ablation) | QMIX · Two-Step Game | final test reward: 8 -> 8 | No clear effect |
| replace nonlinear mixing with VDN's additive decomposition (ablation) | QMIX · Two-Step Game | final test reward: 8 -> 7 | Hurt |
| add a state-dependent term to VDN's additive decomposition (ablation) | VDN · Two-Step Game | final test reward: 7 -> 7 | No clear effect |
| use centralised monotonic factorisation instead of independent Q-learning | QMIX versus IQL · Two-Step Game | final test reward: 7 -> 8 | Helped |
Closest papers by meaning
- Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning (NeurIPS 2020 · similarity 0.95)
- QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning (ICML 2019 · similarity 0.91)
- Towards Understanding Cooperative Multi-Agent Q-Learning with Value Factorization (NeurIPS 2021 · similarity 0.91)
- MAVEN: Multi-Agent Variational Exploration (NeurIPS 2019 · similarity 0.91)
- ConcaveQ: Non-monotonic Value Function Factorization via Concave Representations in Deep Multi-Agent Reinforcement Learning (AAAI 2024 · similarity 0.90)
- AgentMixer: Multi-Agent Correlated Policy Factorization (AAAI 2025 · similarity 0.89)
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