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Provable Offline Preference-Based Reinforcement Learning
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Proposes FREEHAND, an offline preference-based RL algorithm with general function approximation that combines MLE reward estimation with distributionally robust planning over a likelihood-based confidence set, giving partial-coverage guarantees governed by a trajectory-level concentrability coefficient.
Problem
Offline preference-based reinforcement learning from trajectory-pair human feedback, where rewards are defined over whole trajectories and data covers only a comparator policy (partial coverage), with no strong statistical guarantees for general function classes.
Approach
Estimate the trajectory reward via MLE on preference likelihood, form a log-likelihood confidence set, and plan distributionally robustly (pessimistically) against the least-favorable reward in that set minus a reference-distribution term, with a new single-policy concentrability coefficient tailored to trajectory preferences; extended to unknown transitions and action-based comparisons.
Key results
- FREEHAND achieves suboptimality sqrt(c C_r^2 kappa^2 log(N_G(1/N)/delta)/N) with general function approximation under partial coverage, recovering linear-BTL guarantees up to log factors.
- Lower bounds show per-trajectory concentrability C_tr can be exponentially larger than per-step concentrability (C^H) and scaling with C_tr is necessary, separating trajectory-based PbRL from standard offline RL.
- Action-based comparison with a hard margin (beta=infinity) yields O(1/epsilon) sample complexity versus the typical O(1/epsilon^2).
Surprising findings
- Per-step concentrability is insufficient for trajectory-based PbRL; learning requires the per-trajectory concentrability coefficient, which can be exponentially larger in horizon.
Limitations
- Distributionally robust planning step is computationally hard in general; practical version relies on Lagrangian relaxation without empirical validation.
- Sample complexity scales with kappa, which grows as exp(r_max) for sigmoid link in dense reward settings.
- Purely theoretical; no experiments reported.
Experimental setup
Metrics: suboptimality bound sample complexity
Baselines: linear offline PbRL pessimistic algorithm (Zhu et al.)
Builds on: pessimistic offline RL Bradley-Terry-Luce model offline model-based RL with general function approximation
Closest papers by meaning
- Toward Conservative Planning from Preferences in Offline Reinforcement Learning (ICLR 2026 · similarity 0.94)
- Adversarial Policy Optimization for Offline Preference-based Reinforcement Learning (ICLR 2025 · similarity 0.93)
- Listwise Reward Estimation for Offline Preference-based Reinforcement Learning (ICML 2024 · similarity 0.92)
- Provable Reward-Agnostic Preference-Based Reinforcement Learning (ICLR 2024 · similarity 0.91)
- Preference Elicitation for Offline Reinforcement Learning (ICLR 2025 · similarity 0.90)
- In-Dataset Trajectory Return Regularization for Offline Preference-based Reinforcement Learning (AAAI 2025 · similarity 0.90)
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