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InfoCon: Concept Discovery with Generative and Discriminative Informativeness

ICLR 2024 · Label-efficient and robust learning › Recognition and long-tail · approach: Prototype and concept dictionary models · 0 citations (OpenAlex)

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Proposes InfoCon, a self-supervised VQ-VAE-based method that discovers manipulation concepts from unlabeled demonstrations via generative and discriminative informativeness losses, and uses them as key-state guidance for CoTPC policies.

Problem

Discovering manipulation concepts and sub-goal (key) states from noisy, unlabeled robot demonstrations without human annotation or language descriptions, so that concepts are grounded in physical states.

Approach

Models manipulation concepts as discrete codebook symbols that act as both generative goals (predicting the future key state via mutual information) and discriminative goals (a learned compatibility function whose gradient should predict the next action), integrated into a VQ-VAE partitioning network.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use InfoCon-discovered key states instead of the strongest listed baseline key-state methodCoTPC manipulation policies · P&P Cube, Stack Cube, and Peg Insertion, seen and unseen; Turn Faucet, all reported settingssuccess rate (%): P&P Cube seen: 96.2 -> 96.6; Turn Faucet s.&sf.: 56.4 -> 53.8Mixed
omit discriminative goal losses (use generative goal loss only) (ablation)InfoCon · P&P Cube, Stack Cube, Turn Faucet, and Peg Insertionsuccess rate (%): P&P Cube seen: 96.6 -> 69.8; Stack Cube seen: 63.0 -> 46.8; Peg Insertion unseen: 17.8 -> 5.5Hurt
omit generative goal loss (use discriminative goal losses only) (ablation)InfoCon · P&P Cube, Stack Cube, Turn Faucet, and Peg Insertionsuccess rate (%): P&P Cube seen: 96.6 -> 72.0; Peg Insertion seen: 63.6 -> 64.2; Peg Insertion unseen: 17.8 -> 10.5Mixed

Surprising findings

Limitations

Experimental setup

Datasets: ManiSkill2 demonstrations (P&P Cube, Stack Cube, Turn Faucet, Peg Insertion)

Benchmarks: ManiSkill2 P&P Cube ManiSkill2 Stack Cube ManiSkill2 Turn Faucet ManiSkill2 Peg Insertion

Metrics: success rate (%) Human Intuition Similarity (HIS)

Baselines: Vanilla BC Decision Transformer Behavior Transformer Decision Diffuser MaskDP Last State AWE LLM+CLIP GT Key States

Builds on: VQ-VAE CoTPC AWE Decision Transformer

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