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Latent Intuitive Physics: Learning to Transfer Hidden Physics from A 3D Video
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Proposes latent intuitive physics, a probabilistic particle fluid simulator whose learned latent prior is adapted from visual posteriors inferred via a neural renderer, enabling transfer of hidden fluid properties from a single 3D video to novel scenes.
Problem
Predicting and simulating fluid dynamics in novel scenes when hidden physical properties (e.g., viscosity, density) are unknown and only a single multi-view video of the fluid is available.
Approach
Learn a probabilistic particle simulator with per-particle latent features and a GRU-based prior learner; infer per-particle visual posterior latents by backpropagating photometric error through a frozen transition model and neural renderer, then finetune only the prior learner to match these posteriors so it can be plugged into the simulator for novel scenes.
Key results
- On novel geometry with rho=2000, nu=0.065, the proposed method reaches d-bar 34.54 vs. 51.10 for PAC-NeRF and 52.49 for CConv.
- On the particle dataset, the model achieves d_t+1 = 0.31 and d-bar = 38.37, beating DMCF (39.70) and CConv (44.79) in long-term error.
- On unseen dynamics (mixed fluids), it reaches 44.25 on unseen scenes vs. 46.83 for CConv and 90.51 for a global-latent variant.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| transfer visual posterior latents to the physical prior learner (ablation) | Latent Intuitive Physics · Unseen fluid geometries | average prediction error: 34.54±0.55 vs 42.43 | Helped |
| transfer visual posterior latents to the physical prior learner (ablation) | Latent Intuitive Physics · Unseen fluid geometries, ρ=1000, ν=0.08 | average prediction error: 33.11±0.50 vs 46.98 | Helped |
| transfer visual posterior latents to the physical prior learner (ablation) | Latent Intuitive Physics · Unseen fluid geometries, ρ=500, ν=0.2 | average prediction error: 39.03±0.79 vs 41.40 | Helped |
| adapt the physical prior learner using Stage C (ablation) | Latent Intuitive Physics · Novel fluid geometries | simulation availability | Helped |
| use estimated rather than true initial states for visual inference (ablation) | Latent Intuitive Physics · Observed and unseen fluid geometries | average prediction error: 32.41 vs 28.99; 34.54 vs 33.34; 32.97 vs 31.87; 33.11 vs 38.84; 41.15 vs 39.70; 39.03 vs 38.41 | Mixed |
| use particle-dependent, time-varying latent features instead of a global latent (ablation) | Latent Intuitive Physics · Generalization to unseen dynamics | average prediction error: 36.03 ± 0.80 vs 60.63; 44.25 ± 1.36 vs 90.51 | Helped |
| use Latent Intuitive Physics instead of the strongest baseline | Novel scene simulation · Unseen fluid geometries and boundary conditions | average prediction error: 34.54±0.55 vs 51.10; 39.86±0.90 vs 59.61; 33.11±0.50 vs 51.33; 37.79±0.84 vs 56.33; 39.03±0.79 vs 40.67; 47.25±1.26 vs 5 | Helped |
| use Latent Intuitive Physics instead of the strongest baseline | Observed Cuboid future prediction · ρ=2000, ν=0.065 and ρ=1000, ν=0.08 | average future prediction error: 32.41±0.17 vs 37.25; 32.97±0.71 vs 36.28 | Helped |
| use Latent Intuitive Physics instead of NeuroFluid | Observed Cuboid future prediction · ρ=500, ν=0.2 | average future prediction error: 41.15±0.71 vs 33.22 | Hurt |
| use a probabilistic simulator with latent features instead of the strongest deterministic particle baseline | Particle dataset · Short-term and full-sequence prediction | prediction error: 0.31±0.003 vs 0.34; 0.94±0.011 vs 1.03; 38.37±0.860 vs 39.70 | Helped |
Surprising findings
- NeuroFluid slightly outperforms the proposed method in future prediction on the observed scene at rho=500, nu=0.2 (33.22 vs 41.15), and PAC-NeRF beats the learned simulators on some geometries despite overfitting.
- Sys-ID with explicit physical parameters performs worst on novel scenes (e.g., 156.59 on geometry at rho=2000), suggesting explicit parameter inference transfers poorly.
Limitations
- Real-world validation is only a preliminary demonstration on static dyed-water images; dynamic real-world scenes are left to future work.
- Evaluation is on synthetic data with a single visual observation sequence per property set.
- Uses a learned neural renderer and voxel-based initial state estimation, adding pipeline complexity; the global-latent variant and Stage B/C ablations show sensitivity to design choices.
Experimental setup
Datasets: DFSPH particle dataset (SPlisHSPlasH generated, 600 scenes) Blender-rendered multi-view Cuboid fluid video (20 views)
Benchmarks: Novel scene simulation (unseen geometries and boundaries) Future prediction on observed Cuboid scene DFSPH particle dataset long-term prediction
Metrics: average Euclidean distance to closest predicted particle (d- one-to-one particle error (d_t+1, d_t+2)
Baselines: CConv NeuroFluid PAC-NeRF System Identification (Sys-ID) DPI-Net DMCF TIE Global Latent variant
Builds on: NeuroFluid PAC-NeRF CConv PhysNeRF NeRF
Closest papers by meaning
- Learning 3D Particle-based Simulators from RGB-D Videos (ICLR 2024 · similarity 0.89)
- DreamPhysics: Learning Physics-Based 3D Dynamics with Video Diffusion Priors (AAAI 2025 · similarity 0.88)
- FreeGave: 3D Physics Learning from Dynamic Videos by Gaussian Velocity (CVPR 2025 · similarity 0.86)
- DEL: Discrete Element Learner for Learning 3D Particle Dynamics with Neural Rendering (NeurIPS 2024 · similarity 0.86)
- VideoREPA: Learning Physics for Video Generation through Relational Alignment with Foundation Models (NeurIPS 2025 · similarity 0.86)
- Lost in Latent Space: An Empirical Study of Latent Diffusion Models for Physics Emulation (NeurIPS 2025 · similarity 0.86)
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