Research map / Multi-agent systems and games / Cooperative multi-agent RL
Efficient Multi-agent Reinforcement Learning by Planning
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Proposes MAZero, a MuZero-style model-based MARL algorithm that combines a centralized-value, individual-dynamics learned model with sampled MCTS, plus OS(λ) optimistic search and AWPO advantage-weighted policy loss, evaluated on SMAC.
Problem
Model-based multi-agent RL with planning is underexplored; existing single-agent MuZero-style models ignore multi-agent biases (near-independence, parameter sharing) and planning in exponentially large joint action spaces is inefficient and underestimates values.
Approach
A centralized-value, individual-dynamic latent model with parameter sharing and attention-based communication, combined with sampled MCTS; OS(λ) replaces mean value estimates with optimistic depth-weighted quantile estimates for deterministic models, and AWPO weights behavior-cloning loss by exponentiated optimistic advantages.
Key results
- On SMAC, MAZero outperforms model-free baselines (QMIX, QPLEX, RODE, CDS, MAPPO) across eight scenarios in sample efficiency and matches or beats MAMBA in sample and computational efficiency.
- Ablation: removing OS(λ) and AWPO reduces performance, and the flattened single-agent model only solves the simplest map (2m_vs_1z).
- On LunarLander (400 discretized actions) and Walker2D (~280k discretized actions), MAZero with OS(λ)+AWPO beats the ablated variant; e.g., Walker2D 1M steps 5189±382 vs 4266±509.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use AWPO instead of behavior cloning | MAZero policy optimization · 100-armed bandit | convergence speed | Helped |
| use OS(λ) and AWPO rather than removing both (ablation) | MAZero · LunarLander | return: 104.0±87.5 -> 184.6±22.8 | Helped |
| use OS(λ) and AWPO rather than removing both (ablation) | MAZero · Walker2D | return: 2302 ± 472 -> 3424 ± 246 | Helped |
| use MCTS during evaluation (ablation) | MAZero · SMAC 2m_vs_1z, 50k env steps | win rate: 1.0 ± 0.0 -> 1.0 ± 0.0 | No clear effect |
| use MCTS during evaluation (ablation) | MAZero · SMAC 2s_vs_1sc, 100k env steps | win rate: 0.623 ± 0.185 -> 0.948 ± 0.072 | Helped |
| use MCTS during evaluation (ablation) | MAZero · SMAC average performance | performance ratio: 90.1 ± 11.3% -> 100% | Helped |
| use the Adam optimizer rather than SGD (ablation) | MAZero · SMAC | performance and training stability | Helped |
| increase the MCTS sampled scale from K=5,N=50 to K=10,N=100 (ablation) | MAZero · SMAC 8m and 5m_vs_6m | performance | Helped |
| vary OS(λ) quantile ρ (ablation) | MAZero · SMAC 8m | sample efficiency | No clear effect |
| use λ weighting in OS(λ) to account for model error (ablation) | MAZero · SMAC 8m | sample efficiency | Helped |
| remove communication and parameter sharing from the network structure (ablation) | MAZero · SMAC | algorithm performance | Hurt |
| replace the multi-agent network structure with a flattened single-agent MBRL model (ablation) | MAZero · SMAC | ability to learn winning strategies | Hurt |
Surprising findings
- Agents maintain comparable performance without MCTS planning at evaluation time (average 90.1% of performance with MCTS removed), suggesting the learned policy is largely distilled from search.
- Adam outperforms SGD for the MuZero-style training, contrary to the SGD default in most MuZero-based algorithms.
Limitations
- Experiments limited to cooperative settings, with evaluation mainly on SMAC; single-agent and GRF results are supplementary.
- Relies on a deterministic environment assumption for OS(λ); performance in stochastic settings is not addressed.
- Large joint action spaces remain a challenge; the authors note the need for action representation to reduce dimensionality.
Experimental setup
Datasets: SMAC Google Research Football LunarLander Walker2D
Benchmarks: SMAC Google Research Football academy_pass_and_shoot_with_keeper LunarLander Walker2D
Metrics: win rate sample efficiency wall-clock run time interquartile mean optimality gap
Baselines: MAMBA QMIX QPLEX RODE CDS MAPPO
Builds on: MuZero Sampled MuZero EfficientZero MAMBA DreamerV2
Closest papers by meaning
- Multiagent Gumbel MuZero: Efficient Planning in Combinatorial Action Spaces (AAAI 2024 · similarity 0.88)
- MALinZero: Efficient Low-Dimensional Search for Mastering Complex Multi-Agent Planning (NeurIPS 2025 · similarity 0.88)
- Offline Multi-Agent Reinforcement Learning via In-Sample Sequential Policy Optimization (AAAI 2025 · similarity 0.88)
- Revisiting Multi-Agent World Modeling from a Diffusion-Inspired Perspective (NeurIPS 2025 · similarity 0.88)
- LNS2+RL: Combining Multi-agent Reinforcement Learning with Large Neighborhood Search in Multi-agent Path Finding (AAAI 2025 · similarity 0.87)
- FightLadder: A Benchmark for Competitive Multi-Agent Reinforcement Learning (ICML 2024 · similarity 0.87)
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