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On Representation Complexity of Model-based and Model-free Reinforcement Learning

ICLR 2024 · Reinforcement learning › MDPs and planning · approach: Function approximation in RL theory

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Shows via circuit complexity that in a class of "majority MDPs" the transition and reward functions are in constant-depth polynomial-size circuits while the optimal Q-function is not, and supports this with MuJoCo fitting-error experiments.

Problem

Why model-based RL usually has better sample complexity than model-free RL, framed as a representation-complexity question: are transition and reward functions easier to represent than optimal Q-functions?

Approach

Uses constant-depth Boolean circuit complexity (AC^0, parity/majority hardness) as a rigorous representation-complexity measure and constructs majority MDPs where the transition and reward are in AC^0 but the optimal Q-function (and value function) is not, extending a prior piecewise-linear example that is restricted to a special MDP class.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
fit the optimal Q-function instead of the transition or reward function with the same neural-network class2-layer, width-32 neural networks · Ant-v4, Hopper-v4, HalfCheetah-v4, InvertedPendulum-v4, and Walker2d-v4relative approximation errorHurt
use the transition and reward functions rather than the optimal Q-function as the approximation targetneural-network function approximation in MuJoCo environments · Ant-v4, Hopper-v4, HalfCheetah-v4, InvertedPendulum-v4, and Walker2d-v4relative approximation errorHelped

Limitations

Experimental setup

Datasets: MuJoCo Gym environments (Ant-v4, Hopper-v4, HalfCheetah-v4, InvertedPendulum-v4, Walker2d-v4)

Benchmarks: MuJoCo Ant-v4 MuJoCo Hopper-v4 MuJoCo HalfCheetah-v4 MuJoCo InvertedPendulum-v4 MuJoCo Walker2d-v4

Metrics: relative approximation error (normalized MSE)

Baselines: Soft Actor-Critic

Builds on: Soft Actor-Critic

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