Research map / Reinforcement learning / MDPs and planning
Improved Sample Complexity for Reward-free Reinforcement Learning under Low-rank MDPs
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use RAFFLE's model-based reward-free exploration | Reward-free RL under low-rank MDPs · ε-optimal policy | sample complexity: \tilde{O}(\frac{H^{22}K^9d^7}{\epsilon^{10}}) -> \tilde{O}(\frac{H^3d^2K(d^2+K)}{\epsilon^2}) | Helped |
| Use RAFFLE for system identification | Reward-free low-rank MDPs · ε-accurate system identification | sample complexity: \tilde{O}(\frac{H^{22}K^9d^7}{\epsilon^{10}}) -> \tilde{O}(\frac{H^3d^2K(d^2+K)}{\epsilon^2}) | Helped |
| Use RAFFLE rather than the linear-MDP reward-known bound | Reward-known RL under low-rank MDPs · Low-rank MDPs | sample complexity dependence on H: \Theta(H^2) | Helped |
| Add a trajectory-wise exploration-driven reward based on feature uncertainty | RAFFLE · Reward-free low-rank MDPs | sample complexity | Helped |
| Truncate the estimated value function | RAFFLE · Reward-free low-rank MDPs | sample complexity dependence on H: H^2 | Helped |
| Terminate exploration when the estimated uncertainty value is below a threshold | RAFFLE · Reward-free low-rank MDPs | sample complexity | Helped |
| Collect only one sample trajectory per exploration policy at each episode | RAFFLE · Reward-free low-rank MDPs | sample complexity | Helped |
| Learn the representation by regression on targets computed from RAFFLE's estimated model, without further environment interaction | RepLearn · Near-accurate representation learning | representation divergence: O(\frac{\epsilon d C_\mathrm{min}}{C_D}+\frac{d}{C_D}\sqrt{\frac{\log{\frac{2}{\delta}}}{TN_f}}) | Helped |
Closest papers by meaning
- Reward-Free RL is No Harder Than Reward-Aware RL in Linear Markov Decision Processes (ICML 2022 · similarity 0.92)
- Towards Minimax Optimal Reward-free Reinforcement Learning in Linear MDPs (ICLR 2023 · similarity 0.92)
- Sample-Efficient Reinforcement Learning for Linearly-Parameterized MDPs with a Generative Model (NeurIPS 2021 · similarity 0.91)
- Model-Free Reinforcement Learning: from Clipped Pseudo-Regret to Sample Complexity (ICML 2021 · similarity 0.91)
- Multi-Reward Best Policy Identification (NeurIPS 2024 · similarity 0.90)
- Optimal Single-Policy Sample Complexity and Transient Coverage for Average-Reward Offline RL (NeurIPS 2025 · similarity 0.90)
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