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Research map / Multi-agent systems and games / Cooperative multi-agent RL

Influence-Based Multi-Agent Exploration

ICLR 2020 · Multi-agent systems and games › Cooperative multi-agent RL · approach: Intrinsic-reward exploration for MARL · 4 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add EITI influence reward to PPOPPO multi-agent exploration · Passteam rewardHelped
Add EDTI Value of Interaction reward to PPOPPO multi-agent exploration · Passteam rewardHelped
Use EDTI rather than EITI to value interaction pointsPPO multi-agent exploration · Secret-roomteam rewardHelped
Add influence-based exploration rewardsPPO multi-agent exploration · Push-boxteam rewardHelped
Add influence-based exploration rewardsPPO multi-agent exploration · Islandteam rewardHelped
Add influence-based exploration rewardsPPO multi-agent exploration · Large-islandteam rewardHelped
Use only immediate reward influence, without long-term transition influence (ablation)EDTI-style PPO (r_influence) · Passteam rewardHelped
Replace counterfactual interaction value with other agents' value functions (plusV) (ablation)EDTI-style PPO · Passexploration efficiencyHurt
Use a shared centralized critic with centralized curiosity (ablation)PPO multi-agent exploration (shared_critic) · Sparse-reward tasksteam rewardMixed
Use Q-Q without the explicit counterfactual formulation (ablation)EDTI · Passteam rewardNo clear effect
Use EITI, which captures transition interactions but does not filter interactions by their value (ablation)EDTI · Secret-roomteam rewardHurt
Use EITI rather than EDTI when interaction points align with extrinsic rewardsPPO multi-agent exploration · Tasks where all interaction points align with extrinsic rewardsteam rewardMixed

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