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VidBot: Learning Generalizable 3D Actions from In-the-Wild 2D Human Videos for Zero-Shot Robotic Manipulation
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Extracts metric-scale 3D hand trajectories from in-the-wild monocular human videos (SfM + metric depth) and trains a coarse-to-fine diffusion affordance model with test-time cost guidance for zero-shot robot manipulation.
Problem
Learning embodiment-agnostic 3D affordances (contact points and interaction trajectories) from raw RGB-only in-the-wild human videos so robots can perform household manipulation zero-shot without teleoperated data.
Approach
Reconstructs temporally consistent, metric-scale 3D hand trajectories from monocular human videos using a depth foundation model plus SfM with gradient-based optimization, and factorizes the affordance model into a coarse pixel-space goal/contact predictor and a diffusion trajectory generator steered at test time by differentiable cost functions (multi-goal reaching, collision avoidance, contact n
Key results
- Achieves 88.2% average success rate across 13 simulated manipulation tasks, roughly 20% above the runner-up (Octo, 69.2%).
- Ablation: removing coarse goal prediction drops success from 85.6% to 57.8% on six tasks.
- Real-robot experiments on Hello Robot Stretch 3 and Boston Dynamics Spot achieve 80.0% success over 55 trials.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use VidBot instead of the strongest reported baseline, Octo* | Zero-shot simulator manipulation · 13 simulator manipulation tasks | success rate (%): 69.2 -> 88.2 | Helped |
| Add coarse goal prediction, goal conditioning, and multi-goal guidance (ablation) | VidBot · 6 simulator ablation tasks (Avg.) | success rate (%): 57.8 -> 85.6 | Helped |
| Add multi-goal guidance (ablation) | VidBot · 6 simulator ablation tasks (Avg.) | success rate (%): 73.3 -> 85.6 | Helped |
| Add contact-normal guidance (ablation) | VidBot · 6 simulator ablation tasks (Avg.) | success rate (%): 76.7 -> 85.6 | Helped |
| Add collision-avoidance guidance (ablation) | VidBot · 6 simulator ablation tasks (Avg.) | success rate (%): 77.8 -> 85.6 | Helped |
| Use final guidance cost as the trajectory-selection heuristic instead of random selection (ablation) | VidBot · 6 simulator ablation tasks (Avg.) | success rate (%): 74.5 -> 85.6 | Helped |
Limitations
- Data quality is bounded by depth foundation model and SfM accuracy despite loss-based filtering.
- Not suited to highly precise tasks such as unscrewing caps.
- Baselines VRB and GFlow were adapted to 3D or given standardized contacts, so comparison relies on modified protocols.
Experimental setup
Datasets: EpicKitchens-100 EpicFields SfM results FrankaKitchen PartManip ManiSkill
Benchmarks: FrankaKitchen PartManip ManiSkill IsaacGym real-robot tests
Metrics: success rate coincidental success
Baselines: GAPartNet Where2Act Octo VRB GFlow
Builds on: Diffuser VRB Perceiver Octo CLIP
Closest papers by meaning
- Robots Pre-train Robots: Manipulation-Centric Robotic Representation from Large-Scale Robot Datasets (ICLR 2025 · similarity 0.89)
- AffordDP: Generalizable Diffusion Policy with Transferable Affordance (CVPR 2025 · similarity 0.89)
- VidMan: Exploiting Implicit Dynamics from Video Diffusion Model for Effective Robot Manipulation (NeurIPS 2024 · similarity 0.88)
- Mitigating the Human-Robot Domain Discrepancy in Visual Pre-training for Robotic Manipulation (CVPR 2025 · similarity 0.88)
- IAAO: Interactive Affordance Learning for Articulated Objects in 3D Environments (CVPR 2025 · similarity 0.88)
- DiT4DiT: Jointly Modeling Video Dynamics and Actions for Generalizable Robot Control (NeurIPS 2026 · similarity 0.87)
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