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TriTex: Learning Texture from a Single Mesh via Triplane Semantic Features

CVPR 2025 · 3D vision › Face and shape · approach: Textured mesh generation · 1 citations (OpenAlex)

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Learns a triplane-based volumetric texture field from a single textured mesh, mapping frozen Diff3F semantic features to surface colors for feed-forward texture transfer to same-category meshes.

Problem

Transferring semantic textures from a source textured mesh to other 3D meshes while preserving the source texture's appearance, faster than diffusion-based texturing methods.

Approach

Train a small triplane network on a single textured mesh: orthographically project pre-extracted Diff3F semantic features onto triplanes, process with triplane-aware 2D convolutions, and decode colors with an MLP, supervised by rendering losses (MSE plus perceptual) with augmentation, enabling feed-forward generalization to same-category shapes.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use TriTex instead of the strongest baseline, EASI-TEXTexture transfer · Texture transfer benchmarkSIFID: 0.29 -> 0.22Helped
use TriTex instead of the strongest baseline, EASI-TEXTexture transfer · Texture transfer benchmarkCLIP similarity: 0.85 -> 0.87Helped
use TriTex instead of TEXTureTexture transfer · Texture transfer benchmarkInference runtime: 5 min. -> 1 min.Helped
use TriTex instead of EASI-TEXTexture transfer · Texture transfer benchmarkInference runtime: 15 min. -> 1 min.Helped
remove the neural network and use nearest-neighbor feature matches to transfer colors (ablation)TriTex · Texture transfer benchmarkSIFID: 0.22 -> 0.23Hurt
remove the neural network and use nearest-neighbor feature matches to transfer colors (ablation)TriTex · Texture transfer benchmarkCLIP similarity: 0.87 -> 0.86Hurt
remove the pixel-level MSE loss (ablation)TriTex · Texture transfer benchmarkSIFID: 0.22 -> 0.23Hurt
remove the pixel-level MSE loss (ablation)TriTex · Texture transfer benchmarkCLIP similarity: 0.87 -> 0.86Hurt
remove the perceptual appearance loss (ablation)TriTex · Texture transfer benchmarkSIFID: 0.22 -> 0.28Hurt
remove the perceptual appearance loss (ablation)TriTex · Texture transfer benchmarkCLIP similarity: 0.87 -> 0.85Hurt
add preprocessing and training-time augmentations (ablation)TriTex · Texture transfer benchmarkSIFID: 0.21 -> 0.22Hurt
add preprocessing and training-time augmentations (ablation)TriTex · Texture transfer benchmarkCLIP similarity: 0.85 -> 0.87Helped

Surprising findings

Limitations

Experimental setup

Datasets: Objaverse

Benchmarks: TriTex texture transfer benchmark

Metrics: SIFID CLIP similarity inference runtime human 2AFC preference

Baselines: TEXTure EASI-Tex MVEdit Nearest-neighbor feature transfer

Builds on: EG3D Sin3DM Diff3F TEXTure Tumanyan et al. perceptual loss

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