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Seeing Speech and Sound: Distinguishing and Locating Audio Sources in Visual Scenes
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Proposes a self-supervised mix-and-separate model (correspondence + disentanglement contrastive losses on mixed audio) that simultaneously grounds speech and non-speech sounds in images, and introduces Extended-IS3 for evaluating this.
Problem
Existing audio-visual grounding models handle speech or non-speech sounds independently or sequentially, not overlapping mixtures, and suffer from information leakage between audio-type heads.
Approach
Uses a mix-and-separate contrastive framework with per-audio-type heads in shared audio and visual encoders, where a correspondence loss on clean audio and a disentanglement loss on audio mixtures jointly train embeddings for speech and sound without generating separated audio.
Key results
- On Extended-IS3 simultaneous grounding, the model reaches 43.4 mAP for sound and 58.6 mAP for speech segmentation, vs DenseAV's 30.7 and 53.4.
- With mixed audio, the sound-head total segmentation mAP is 39.3 vs DenseAV's 30.5 (speech head 41.6 vs 33.0).
- On AudioSet cross-modal retrieval (clean), the model reaches 45.5 I→A and 46.6 A→I R@10 vs DenseAV's 41.8 and 43.6.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use the mix-and-separate method instead of DenseAV | audio-visual grounding · Extended IS3, simultaneous sound segmentation | mAP: 30.7 -> 43.4; +12.7 mAP | Helped |
| use the mix-and-separate method instead of DenseAV | audio-visual grounding · Extended IS3, simultaneous speech segmentation | mAP: 53.4 -> 58.6; +5.2 mAP | Helped |
| use the mix-and-separate method instead of DenseAV | audio-visual grounding · ADE20K Speech and Sound, sound SemSeg Total | mAP: 30.3 -> 36.7 | Helped |
| use the mix-and-separate method instead of DenseAV | audio-visual grounding · ADE20K Speech and Sound, speech SemSeg Total | mAP: 43.0 -> 42.1 | Hurt |
| use the mix-and-separate method instead of DenseAV | audio-visual grounding · ADE20K Speech and Sound, mixed sound SemSeg Sound Head | mAP: 18.7 -> 28.4 | Helped |
| use the mix-and-separate method instead of DenseAV | audio-visual grounding · ADE20K Speech and Sound, mixed speech SemSeg Speech Head | mAP: 33.0 -> 41.6 | Helped |
| add the correspondence loss (ablation) | Ours · AudioSet, Sound Head retrieval | R@10: 30.9 -> 51.2; 32.0 -> 50.0 | Helped |
| add the disentanglement loss (ablation) | Ours · Places, Sound Head retrieval | R@10: 23.7 -> 2.3; 42.1 -> 10.5 | Helped |
Surprising findings
- The model's speech-prompted segmentation is slightly lower than DenseAV on clean speech, and it is outperformed by ImageBind on AudioSet retrieval.
Limitations
- Speech-prompted grounding is slightly below DenseAV on clean speech benchmarks.
- Extended-IS3 speech samples are synthetic (gTTS) rather than natural human speech.
- Two audio types only (K=2 heads), limiting generality to more sound categories.
Experimental setup
Datasets: AudioSet PlacesAudio ADE20K Speech and Sound (DenseAV test set) IS3 Extended-IS3
Benchmarks: Extended-IS3 ADE20K Speech and Sound Places/PlacesAudio retrieval AudioSet retrieval
Metrics: mAP mIoU R@10 Pred.Dis. Act.Dis.
Baselines: ImageBind CAV-MAE DenseAV
Builds on: DenseAV CAV-MAE ImageBind DINO HuBERT
Closest papers by meaning
- Robust Audio-Visual Segmentation via Audio-Guided Visual Convergent Alignment (CVPR 2025 · similarity 0.90)
- Separating the "Chirp" from the "Chat": Self-supervised Visual Grounding of Sound and Language (CVPR 2024 · similarity 0.90)
- Prompting Segmentation with Sound Is Generalizable Audio-Visual Source Localizer (AAAI 2024 · similarity 0.89)
- Dynamic Derivation and Elimination: Audio Visual Segmentation with Enhanced Audio Semantics (CVPR 2025 · similarity 0.89)
- Object-aware Sound Source Localization via Audio-Visual Scene Understanding (CVPR 2025 · similarity 0.88)
- SoundBrush: Sound as a Brush for Visual Scene Editing (AAAI 2025 · similarity 0.88)
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