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Object-aware Sound Source Localization via Audio-Visual Scene Understanding
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Proposes an audio-visual sound source localization framework that uses an MLLM (InternVL 2.0-8B, training only) to generate foreground/background captions and trains with object-aware contrastive alignment and object region isolation losses.
Problem
Audio-visual sound source localization struggles in complex scenes where visually similar silent objects coexist with sound-making objects, since existing methods rely on simple audio-visual correspondence.
Approach
Use an MLLM at training time to produce detailed foreground (sound-making) and background (silent) captions, encode them as reference anchors, and apply an object-aware contrastive loss (OCA) plus an optimal-transport-based region isolation loss (ORI) to align audio-visual features; the MLLM is not used at inference.
Key results
- On MUSIC-Duet with ResNet18, CAP 61.4% vs 52.1% for NoPrior (CVPR'24); CIoU@0.3 45.9%, AUC 36.1%.
- On VGGSound-Duet with AudioCLIP backbone, CAP 47.1% vs 35.7% for T-VSL (CVPR'24).
- On MUSIC-Solo with ResNet18, IoU@0.5 71.1% vs 62.1% for NoPrior.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add OCA loss (ablation) | Sound source localization model with ResNet18 · VGGSound-Duet test | CAP (%): 28.8 -> 43.8 | Helped |
| Add OCA loss (ablation) | Sound source localization model with ResNet18 · VGGSound-Duet test | CloU@0.3 (%): 31.4 -> 50.9 | Helped |
| Add ORI loss (ablation) | Sound source localization model with ResNet18 · VGGSound-Duet test | CAP (%): 28.8 -> 34.3 | Helped |
| Add ORI loss (ablation) | Sound source localization model with ResNet18 · VGGSound-Duet test | CloU@0.3 (%): 31.4 -> 49.1 | Helped |
| Add ORI loss alongside OCA (ablation) | Sound source localization model with ResNet18 · VGGSound-Duet test | CAP (%): 43.8 -> 45.9 | Helped |
| Add ORI loss alongside OCA (ablation) | Sound source localization model with ResNet18 · VGGSound-Duet test | CloU@0.3 (%): 50.9 -> 55.2 | Helped |
| Set OCA false-negative threshold τ to 0.7 rather than 0.1 (ablation) | Proposed Method · MUSIC-Duet and VGGSound-Duet | CAP (%): 54.1 -> 61.4; 36.1 -> 45.9 | Helped |
| Set OCA false-negative threshold τ to 0.7 rather than 0.4 (ablation) | Proposed Method · MUSIC-Duet and VGGSound-Duet | AUC (%): 32.4 -> 36.1; 33.5 -> 44.8 | Helped |
| Set OCA false-negative threshold τ to 0.7 rather than 1.0 (ablation) | Proposed Method · MUSIC-Duet and VGGSound-Duet | CAP (%): 59.2 -> 61.4; 39.9 -> 45.9 | Mixed |
Limitations
- Relies on MLLM-generated captions whose quality depends on the external model and prompt.
- Training requires an MLLM, adding cost, although it is removed at inference.
Experimental setup
Datasets: MUSIC VGGSound
Benchmarks: MUSIC-Solo MUSIC-Duet VGGSound-Single VGGSound-Duet VGGSound-Trio
Metrics: AP IoU@0.5 AUC CAP CIoU@0.3
Baselines: Attention10k OTS DMC CoarseToFIne DSOL LVS EZ-VSL Mix-and-Localize AVGN NoPrior T-VSL AudioCLIP
Builds on: LVS NoPrior T-VSL AudioCLIP Sinkhorn algorithm
Closest papers by meaning
- Learning to Visually Localize Sound Sources from Mixtures without Prior Source Knowledge (CVPR 2024 · similarity 0.91)
- Prompting Segmentation with Sound Is Generalizable Audio-Visual Source Localizer (AAAI 2024 · similarity 0.91)
- T-VSL: Text-Guided Visual Sound Source Localization in Mixtures (CVPR 2024 · similarity 0.91)
- Robust Audio-Visual Segmentation via Audio-Guided Visual Convergent Alignment (CVPR 2025 · similarity 0.90)
- Improving Sound Source Localization with Joint Slot Attention on Image and Audio (CVPR 2025 · similarity 0.89)
- Seeing Speech and Sound: Distinguishing and Locating Audio Sources in Visual Scenes (CVPR 2025 · similarity 0.88)
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