Research map / 3D vision / 3D generation
Scene4U: Hierarchical Layered 3D Scene Reconstruction from Single Panoramic Image for Your Immerse Exploration
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Scene4U builds layered, dynamic-object-free 3D Gaussian Splatting scenes from a single panorama by combining open-vocabulary segmentation, LLM-based layer assignment, diffusion inpainting and depth completion, and per-layer optimization; it also introduces the WorldVista3D landmark panorama dataset.
Problem
Single-view 3D scene reconstruction from panoramas suffers from global texture inconsistency under iterative camera refinement and from voids caused by foreground-background occlusion, while dynamic objects obstruct immersive exploration.
Approach
Decompose a panorama into semantic depth layers (sky, background, foreground, dynamic) using an open-vocabulary segmenter plus an LLM, inpaint each layer back-to-front, lift each layer to a point cloud, and optimize separate 3DGS per layer so occluded background is revealed during free navigation.
Key results
- Scene4U reaches PSNR 32.778, LPIPS 0.025 and BRISQUE 27.793 on WorldVista3D, versus DreamScene360's 29.546 / 0.047 / 34.574.
- Reported improvements over DreamScene360 are 24.24% in LPIPS and 24.40% in BRISQUE, with the fastest training time (11 min 13 s vs 18 min 23 s).
- With 0.3 m camera movement, the layered variant improves NIQE by 5.93% and BRISQUE by 3.35% over the single-layer variant.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use Scene4U instead of DreamScene360 | WorldVista3D scene reconstruction · WorldVista3D | LPIPS: 0.047 -> 0.025 | Helped |
| Use Scene4U instead of DreamScene360 | WorldVista3D scene reconstruction · WorldVista3D | BRISQUE: 34.574 -> 27.793 | Helped |
| Use Scene4U instead of DreamScene360 | WorldVista3D scene reconstruction · WorldVista3D | PSNR: 29.546 -> 32.778 | Helped |
| Use Scene4U instead of DreamScene360 | WorldVista3D scene reconstruction · WorldVista3D | SSIM: 0.922 -> 0.959 | Helped |
| Use Scene4U instead of DreamScene360 | WorldVista3D scene reconstruction · WorldVista3D | training time: 18 min 23 s -> 11 min 13 s | Helped |
| Remove the dynamic-object layer (ablation) | Scene4U · WorldVista3D | PSNR: 31.237 -> 32.778 | Helped |
| Remove the dynamic-object layer (ablation) | Scene4U · WorldVista3D | LPIPS: 0.030 -> 0.025 | Helped |
| Remove the dynamic-object layer (ablation) | Scene4U · WorldVista3D | BRISQUE: 28.892 -> 27.793 | Helped |
| Add Layered Panorama Construction (ablation) | Scene4U · Scene navigation, move 0.1 m | NIQE: 3.015 -> 2.861 | Helped |
| Add Layered Panorama Construction (ablation) | Scene4U · Scene navigation, move 0.1 m | BRISQUE: 31.721 -> 31.539 | Helped |
| Add Layered Panorama Construction (ablation) | Scene4U · Scene navigation, move 0.2 m | NIQE: 3.053 -> 2.930 | Helped |
| Add Layered Panorama Construction (ablation) | Scene4U · Scene navigation, move 0.2 m | BRISQUE: 33.367 -> 32.038 | Helped |
Surprising findings
- LucidDreamer attains higher PSNR (30.409) and SSIM (0.985) than DreamScene360 and Scene4U with dynamic layer removed, though it is worse on LPIPS and BRISQUE.
Limitations
- Evaluation is limited to 120 panoramas from one dataset with no held-out ground truth for novel views, so metrics compare renderings against reference views.
- Layer definitions (dynamic, foreground, background, sky) are predefined and rely on LLM category grouping, which the authors acknowledge is challenging.
Experimental setup
Datasets: WorldVista3D
Benchmarks: WorldVista3D
Metrics: PSNR SSIM LPIPS NIQE BRISQUE training time
Baselines: LucidDreamer DreamScene360 Ours (w/o M-L)
Builds on: 3D Gaussian Splatting LucidDreamer DreamScene360 Instruct Pix2Pix 360MonoDepth
Closest papers by meaning
- 4K4DGen: Panoramic 4D Generation at 4K Resolution (ICLR 2025 · similarity 0.89)
- UniSDF: Unifying Neural Representations for High-Fidelity 3D Reconstruction of Complex Scenes with Reflections (NeurIPS 2024 · similarity 0.87)
- Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images (CVPR 2025 · similarity 0.87)
- PanoWorld: Geometry-Consistent Panoramic Video World Modeling (NeurIPS 2026 · similarity 0.87)
- Motion4D: Learning 3D-Consistent Motion and Semantics for 4D Scene Understanding (NeurIPS 2025 · similarity 0.86)
- InstaInpaint: Instant 3D-Scene Inpainting with Masked Large Reconstruction Model (NeurIPS 2025 · similarity 0.86)
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