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4K4DGen: Panoramic 4D Generation at 4K Resolution

ICLR 2025 · Video › Video generation · approach: Trajectory-guided motion control · 2 citations (OpenAlex)

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Turns a single 4K equirectangular panorama into a dynamic 360° 4D scene by animating it with a spherical-latent Panoramic Denoiser built on a perspective I2V model and lifting it to dynamic 3D Gaussians with spatial-temporal geometry alignment.

Problem

Generating immersive, free-viewpoint 360° dynamic 4D environments at high (4K) resolution from a single panorama, where 4D panoramic training data is scarce and 2D diffusion models are trained on narrow-FoV perspective images.

Approach

Denoise spherical panoramic latents by projecting them into overlapping perspective views, denoising each with a pretrained perspective I2V denoiser (Animate-Anything/SVD), and fusing back to the sphere at every step; then lift the panoramic video to time-dependent 3D Gaussians using depth alignment across perspective views plus temporal, semantic (DINO) and geometric regularization.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use 4K4DGen instead of 3D-Cinemagraphy (circle)Panorama-to-4D generation · Panorama test setFID: 57.78 -> 16.59Helped
use 4K4DGen instead of 3D-Cinemagraphy (circle)Panorama-to-4D generation · Panorama test setKID (× 10⁻²): 1.3 -> 0.2Helped
use 4K4DGen instead of 3D-Cinemagraphy (circle)Panorama-to-4D generation · Panorama test setQ-Align (IQ): 0.48 -> 0.66Helped
use 4K4DGen instead of 3D-Cinemagraphy (circle)Panorama-to-4D generation · Panorama test setQ-Align (IA): 0.40 -> 0.44Helped
use 4K4DGen instead of 3D-Cinemagraphy (circle)Panorama-to-4D generation · Panorama test setQ-Align (VQ): 0.58 -> 0.62Helped
use 4K4DGen instead of 3D-Cinemagraphy (circle)Panorama-to-4D generation · Panorama test setQuality (UC): 12% -> 81%Helped
animate the full panorama directly instead of using spherical latent fusion (ablation)4K4DGen animation · Panorama test setMotion: 1.27 -> 0.30Hurt
animate perspective views separately without spherical latent fusion (ablation)4K4DGen animation · Panorama test setView-consistency (UA): 70% -> 33%Hurt
animate perspective views separately without spherical latent fusion (ablation)4K4DGen animation · Panorama test setMotion: 1.27 -> 0.91Hurt
animate the full panorama directly instead of using spherical latent fusion (ablation)4K4DGen animation · Panorama test setQ-Align (VQ): 0.82 -> 0.85No clear effect
animate perspective views separately without spherical latent fusion (ablation)4K4DGen animation · Panorama test setQ-Align (VQ): 0.64 -> 0.85No clear effect
remove Spatial-Temporal Geometry Alignment (ablation)4K4DGen lifting · Panorama test setgeometric qualityHurt

Surprising findings

Limitations

Experimental setup

Datasets: SUN360 (used to fine-tune the text-to-panorama model that generated the test panoramas)

Metrics: FID KID Q-Align IQ Q-Align IA Q-Align VQ user choice user agreement motion

Baselines: 3D-Cinemagraphy (circle) 3D-Cinemagraphy (zoom-in) Animate Pano. Animate Pers.

Builds on: Animate-Anything Stable Video Diffusion 3D Gaussian Splatting MiDaS DreamScene360

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