Research map / 3D vision / Human pose estimation
FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Views
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FLARE is a feed-forward transformer that cascades camera pose estimation, two-stage point-map geometry, and 3D Gaussian appearance to recover poses, geometry, and novel views from uncalibrated 2-8 sparse images in under 0.5 s.
Problem
Recovering accurate camera poses, 3D geometry and appearance from uncalibrated sparse-view images, where SfM/MVS fail due to limited overlap and optimization-based or two-view feed-forward methods are slow or inaccurate.
Approach
Uses estimated camera poses as proxies in a cascaded pipeline: a neural pose predictor initializes poses, a transformer predicts camera-centric point maps that a learned global geometry projector maps to world coordinates, and a Gaussian head renders novel views, all trained jointly end-to-end.
Key results
- On RealEstate10K pose estimation (5 views), FLARE reaches AUC@30 of 79.9 versus 61.1 for MASt3R and 51.6 for PoseDiffusion.
- On RealEstate10K 2-view novel view synthesis, FLARE achieves PSNR 23.765 and LPIPS 0.191, outperforming pose-required MVSplat (22.568 PSNR) without camera poses as input.
- Inference takes under 0.5 seconds for feed-forward reconstruction from 2-8 uncalibrated views; training took about 14 days on 64 A800 GPUs.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use camera-pose estimates as geometry-learning conditioning (ablation) | FLARE · BlendedMVS test set | Overall Chamfer distance: 0.0319 -> 0.0288 | Helped |
| Predict camera-centric point maps before global geometry instead of directly predicting global geometry (ablation) | FLARE · BlendedMVS test set | Overall Chamfer distance: 0.0295 -> 0.0288 | Helped |
| Jointly train the pose predictor and reconstructor (ablation) | FLARE · BlendedMVS test set | Overall Chamfer distance: 0.0299 -> 0.0288 | Helped |
| Use a DPT decoder rather than a shallow MLP for point-map regression (ablation) | FLARE · BlendedMVS test set | Overall Chamfer distance: 0.0436 -> 0.0288 | Helped |
| Add rendering loss during training (ablation) | FLARE · BlendedMVS test set | ACC.: 0.0250 -> 0.0320 | Hurt |
| Add rendering loss during training (ablation) | FLARE · BlendedMVS test set | COMP.: 0.0325 -> 0.0244 | Helped |
Surprising findings
- The pose-free FLARE outperforms pose-required baselines MVSplat and pixelSplat on RealEstate10K and DL3DV novel view synthesis.
- Adding the rendering loss improves completeness but slightly worsens accuracy in the geometry ablation.
Limitations
- Trained with 8 views; generalization beyond that is evaluated but depends on memory limits.
- Rendering loss trades off geometry accuracy against completeness.
- Pose augmentation is needed because inaccurate coarse poses at inference harm the pipeline.
Experimental setup
Datasets: MegaDepth ARKitScenes BlendedMVS ScanNet++ CO3D-v2 Waymo WildRGBD DL3DV RealEstate10K DTU ETH3D TUM RGBD
Benchmarks: RealEstate10K DTU ETH3D TUM RGBD DL3DV BlendedMVS
Metrics: RRA@5 RTA@5 AUC@30 accuracy completeness Chamfer overall PSNR SSIM LPIPS
Baselines: DUSt3R MASt3R Spann3R COLMAP PixSfM VGGSfM RelPose PoseDiffusion CoPoNeRF Splatt3R pixelSplat MVSplat
Builds on: DUSt3R MASt3R VGGSfM PoseDiffusion pixelSplat
Closest papers by meaning
- Sparse-view Pose Estimation and Reconstruction via Analysis by Generative Synthesis (NeurIPS 2024 · similarity 0.88)
- LEAP: Liberate Sparse-View 3D Modeling from Camera Poses (ICLR 2024 · similarity 0.86)
- FlareX: A Physics-Informed Dataset for Lens Flare Removal via 2D Synthesis and 3D Rendering (NeurIPS 2025 · similarity 0.86)
- PF3plat: Pose-Free Feed-Forward 3D Gaussian Splatting for Novel View Synthesis (ICML 2025 · similarity 0.85)
- Improving Robustness for Joint Optimization of Camera Pose and Decomposed Low-Rank Tensorial Radiance Fields (AAAI 2024 · similarity 0.85)
- MS-GS: Multi-Appearance Sparse-View 3D Gaussian Splatting in the Wild (NeurIPS 2025 · similarity 0.85)
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