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LEAP: Liberate Sparse-View 3D Modeling from Camera Poses
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Proposes LEAP, a pose-free generalizable NeRF that builds a shared learnable neural volume and updates it via feature-similarity attention over unposed sparse views, outperforming pose-based methods with estimated poses.
Problem
Novel view synthesis and 3D modeling from sparse, unposed wide-baseline views, where estimated camera poses are noisy and degrade existing pose-based generalizable NeRFs.
Approach
Eliminates all pose-based operations: a shared learnable neural volume in the canonical view's local camera frame is updated by cross-attention over multi-view image features (feature-similarity-driven 2D-3D mapping) instead of projecting 3D points with camera poses; poses are used only as training supervision via rendering loss.
Key results
- On object-centric sets, LEAP reaches 29.10 PSNR on OmniObject3D vs 26.56 for FORGE with predicted poses, and matches or beats pose-based methods with ground-truth poses.
- LEAP runs in 0.3 sec per scene versus 15 min for FORGE with predicted poses and 2 min for PixelNeRF.
- On DTU, LEAP-pretrain reaches 18.07 PSNR, comparable to SPARF with noisy poses (18.57 at sigma=0.05), while being pose-free and feed-forward.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use pose-free LEAP instead of the strongest predicted-pose baseline, FORGE | LEAP · OmniObject3D; Kubric-ShapeNet seen and novel; Objaverse | PSNR: 26.56 -> 29.10; 26.61 -> 29.86; 25.57 -> 28.22; 23.67 -> 26.77 | Helped |
| Use pose-free LEAP instead of the strongest predicted-pose baseline, FORGE | LEAP · OmniObject3D; Kubric-ShapeNet seen and novel; Objaverse | LPIPS: 0.108 -> 0.057; 0.106 -> 0.067; 0.107 -> 0.070; 0.226 -> 0.103 | Helped |
| Pretrain LEAP on large-scale object-centric data before DTU evaluation | LEAP · DTU | PSNR: 15.37 -> 18.07 | Helped |
| Pretrain LEAP on large-scale object-centric data before DTU evaluation | LEAP · DTU | SSIM: 0.535 -> 0.671 | Helped |
| Pretrain LEAP on large-scale object-centric data before DTU evaluation | LEAP · DTU | LPIPS: 0.478 -> 0.371 | Helped |
| Use category-level world coordinate instead of local camera coordinate (ablation) | LEAP · OmniObject3D seen categories | PSNR: 29.10 -> 31.23 | Helped |
| Use category-level world coordinate instead of local camera coordinate (ablation) | LEAP · Kubric-ShapeNet novel categories | PSNR | Hurt |
| Remove the multi-view encoder (ablation) | LEAP · Object-centric evaluation | novel-view synthesis performance | Hurt |
| Keep only global consensus reasoning (GCR) layers (ablation) | LEAP · Object-centric evaluation | novel-view synthesis performance | Hurt |
| Keep only non-canonical view update (NVU) layers (ablation) | LEAP · Object-centric evaluation | novel-view synthesis performance | Hurt |
| Use two 2D-3D mapping layers instead of four (ablation) | LEAP · Object-centric evaluation | novel-view synthesis performance | Hurt |
| Reduce the number of input views from two to one (ablation) | LEAP · Object-centric evaluation | novel-view synthesis performance | Hurt |
Surprising findings
- Pose-free LEAP outperforms several pose-based methods even when those use ground-truth poses on some object-centric sets.
- Learned attention behaves like epipolar geometry: a 2D point is lifted to a ray whose projection in other views matches the epipolar line.
Limitations
- The neural volume spans a uniformly bounded 3D space, so it does not handle unbounded scenes.
- Performance drops noticeably when only one input view is given.
- Scene-level DTU results trail SPARF with noisy poses unless the model is pretrained on object-centric data.
Experimental setup
Datasets: OmniObject3D Kubric-ShapeNet Objaverse DTU
Benchmarks: OmniObject3D Kubric-ShapeNet-seen Kubric-ShapeNet-novel Objaverse DTU
Metrics: PSNR SSIM LPIPS inference time
Baselines: PixelNeRF FORGE SPARF SRT Zero123
Builds on: PixelNeRF DINOv2 Transformer NeRF
Closest papers by meaning
- Sparse-view Pose Estimation and Reconstruction via Analysis by Generative Synthesis (NeurIPS 2024 · similarity 0.92)
- Cameras as Rays: Pose Estimation via Ray Diffusion (ICLR 2024 · similarity 0.88)
- Sparse3D: Distilling Multiview-Consistent Diffusion for Object Reconstruction from Sparse Views (AAAI 2024 · similarity 0.88)
- No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images (ICLR 2025 · similarity 0.88)
- 3D-Aware Hypothesis & Verification for Generalizable Relative Object Pose Estimation (ICLR 2024 · similarity 0.88)
- Pow3R: Empowering Unconstrained 3D Reconstruction with Camera and Scene Priors (CVPR 2025 · similarity 0.88)
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