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Exploiting Deblurring Networks for Radiance Fields

CVPR 2025 · 3D vision › NeRF and radiance fields · approach: Sparse-input NeRF regularization · 3 citations (OpenAlex)

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Proposes DeepDeblurRF, which alternates DNN-based (NAFNet) RF-guided deblurring with radiance field construction (Plenoxels or 3D Gaussians) to deblur novel-view synthesis from blurred training views, and releases the BlurRF-Synth dataset.

Problem

Radiance field construction from blurred training views, where linear blur models fail on non-linear outliers (saturation, noise, in-camera processing) and existing ray-based methods are slow to train.

Approach

Combine feed-forward DNN deblurring (NAFNet) with radiance field construction in an iterative loop: the radiance field renders sharper views of each input that guide a RF-guided deblurring network, whose outputs are then used to retrain the radiance field, with the loop repeated N=5 times.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use DeepDeblurRF-P instead of PDRF-10Radiance field deblurring on BlurRF-Synth test camera motion blur · BlurRF-Synth test, camera motion blurPSNR: 28.33 -> 29.81Helped
Use DeepDeblurRF-G instead of PDRF-10Radiance field deblurring on BlurRF-Synth test camera motion blur · BlurRF-Synth test, camera motion blurPSNR: 28.33 -> 29.94Helped
Use DeepDeblurRF-P instead of PDRF-10Radiance field deblurring on BlurRF-Synth test defocus blur · BlurRF-Synth test, defocus blurPSNR: 30.03 -> 32.51Helped
Use DeepDeblurRF-G instead of PDRF-10Radiance field deblurring on BlurRF-Synth test defocus blur · BlurRF-Synth test, defocus blurPSNR: 30.03 -> 32.58Helped
Use DeepDeblurRF-P instead of PDRF-10Radiance field deblurring training on BlurRF-Synth camera motion blur · BlurRF-Synth test, camera motion blurcomputation time (Hr.): 4.26 -> 1.14Helped
Use DeepDeblurRF-G instead of BAGSRadiance field deblurring training on BlurRF-Synth camera motion blur · BlurRF-Synth test, camera motion blurcomputation time (Hr.): 1.25 -> 0.28Helped
Use DeepDeblurRF-G instead of BAGSNovel-view synthesis on BlurRF-Real · BlurRF-RealNIQE: 5.837 -> 5.423Helped
Use DeepDeblurRF-G instead of BAGSNovel-view synthesis on BlurRF-Real · BlurRF-RealARNIQA: 0.290 -> 0.329Helped
Use DeepDeblurRF-G instead of DP-NeRFNovel-view synthesis on BlurRF-SB · BlurRF-SBPSNR: 27.07 -> 29.59Helped
Increase iteration count from N=1 to N=6 (ablation)DeepDeblurRF-G · BlurRF-Synth test, camera motion blurPSNR: 28.40 -> 29.97Helped
Increase iteration count from N=1 to N=6 (ablation)DeepDeblurRF-G · BlurRF-Synth test, defocus blurPSNR: 30.74 -> 32.75Helped

Surprising findings

Limitations

Experimental setup

Datasets: BlurRF-Synth Deblur-NeRF benchmark

Benchmarks: BlurRF-Synth BlurRF-Real BlurRF-SB Deblur-NeRF real and synthetic scenes

Metrics: PSNR SSIM LPIPS NIQE ARNIQA computation time

Baselines: Deblur-NeRF BAD-NeRF DP-NeRF ExBluRF PDRF-10 Deblurring-3DGS BAGS

Builds on: NAFNet Plenoxels 3D Gaussian Splatting Deblur-NeRF RSBlur

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