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DynaMoDe-NeRF: Motion-aware Deblurring Neural Radiance Field for Dynamic Scenes

CVPR 2025 · 3D vision › NeRF and radiance fields · approach: Few-shot neural rendering architectures · 2 citations (OpenAlex)

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Proposes DynaMoDe-NeRF, a self-supervised NeRF that renders motion-blur-free novel views of dynamic scenes from multi-view blurry videos with object motion blur, while recovering 3D object velocity and trajectory.

Problem

Novel view synthesis of dynamic scenes from multi-view videos corrupted by local object motion blur, where object velocity is unknown and time-varying; prior NeRF deblurring work only handles static scenes with camera or defocus blur.

Approach

Relates 3D object motion to continuous blur kernel locations across views and time via an analytical projection model, learns kernel weights with a small depth- and velocity-aware MLP (BlurKernelNet), and jointly optimizes a HexPlane scene, control velocities, and blur parameters with motion regularizers.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use photometric and kernel losses only, without motion regularizers (ablation)DynaMoDe-NeRF · Cube, test views, overallPSNR: 34.12 -> 34.70Mixed
Add 3D motion regularizers (L_3dm + L_3dd) to photometric and kernel losses (ablation)DynaMoDe-NeRF · Cube, test views, overallPSNR: 34.70 -> 30.75Hurt
Add the 2D velocity regularizer to photometric and kernel losses (ablation)DynaMoDe-NeRF · Cube, test views, overallPSNR: 34.70 -> 34.40Hurt
Use the full loss, including the 3D and 2D regularizers (ablation)DynaMoDe-NeRF · Cube, test views, overallPSNR: 34.70 -> 34.12Hurt
Vary kernel size among 5, 7, 9, 11, 13, and 15 (ablation)DynaMoDe-NeRF · Synthetic videosPSNRNo clear effect
Use M control velocities instead of M/10 + 1 (ablation)DynaMoDe-NeRF · Synthetic and real videosmotion profile qualityHurt
Use M/30 + 1 control velocities instead of M/10 + 1 (ablation)DynaMoDe-NeRF · Synthetic and real videosmotion profile qualityHurt
Use linear rather than cubic Bezier velocity interpolation (ablation)DynaMoDe-NeRF · Rendered novel viewsnovel view qualityNo clear effect
Use cubic Bezier rather than linear velocity interpolation (ablation)DynaMoDe-NeRF · Motion profileprofile smoothnessHelped

Surprising findings

Limitations

Experimental setup

Datasets: Deblur-NeRF scenes (adapted) Blender synthetic blurred multi-view videos Real GoPro multi-view captures

Benchmarks: DynaMoDe-NeRF synthetic dataset (Cube, Lychee, Monkey, Sphere)

Metrics: PSNR SSIM LPIPS speed and trajectory cosine similarity

Baselines: HexPlane MixVoxel K-Planes 4DGS (GS4D) Deblur-NeRF DP-NeRF DyBluRF

Builds on: HexPlane NeRF Deblur-NeRF DP-NeRF

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