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Total-Decom: Decomposed 3D Scene Reconstruction with Minimal Interaction

CVPR 2024 · 3D vision › 3D generation · approach: Monocular 3D object reconstruction · 10 citations (OpenAlex)

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Total-Decom decomposes neural implicit scene reconstructions into individual objects and background using SAM-distilled features on an extracted mesh plus a mesh-based region-growing step, requiring about one click per object.

Problem

Decomposed 3D scene reconstruction from multi-view posed images: separating a scene into object entities and background without dense human instance annotations, while keeping reconstruction quality and complete geometry.

Approach

Distill SAM encoder features into an implicit SDF-based neural field with foreground/background decomposition, extract a mesh with per-vertex SAM features, and grow object seeds from a single SAM-decoded click mask along mesh topology and feature similarity, bounded by mask boundaries.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use Total-Decom instead of ObjSDF++3D scene reconstruction · Replica scene reconstructionChamfer-L1: 3.58 -> 3.53Helped
Use Total-Decom instead of ObjSDF++3D scene reconstruction · Replica scene reconstructionF-score: 85.69 -> 85.82Helped
Use Total-Decom instead of ObjSDF++3D object decomposition · Replica decomposed reconstructionChamfer-L1: 3.84 ± 0.02 -> 3.58 ± 0.01Helped
Use Total-Decom instead of ObjSDF++3D object decomposition · Replica decomposed reconstructionF-score: 79.49 ± 0.08 -> 81.70 ± 0.08Helped
Add Manhattan regularization to the background reconstruction (ablation)Total-Decom · Replica room 1 background reconstructionbackground geometry regularityHelped
Add floor reflection loss to the background reconstruction (ablation)Total-Decom · Replica room 1 background reconstructionbackground completenessHelped
Distill SAM features instead of CLIP-LSeg features (ablation)MonoSDF feature distillation · 3D object decompositionobject boundary preservationHelped
Distill SAM features instead of DINO features (ablation)MonoSDF feature distillation · 3D object decompositionobject boundary preservationHelped

Surprising findings

Limitations

Experimental setup

Datasets: Replica ScanNet NICE-SLAM room self-captured billiard room

Benchmarks: Replica ScanNet

Metrics: Chamfer-L1 F-score

Baselines: ObjSDF++ ISRF DFF N3F SA3D

Builds on: MonoSDF ObjSDF++ VolSDF Segment Anything

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