Research map / 3D vision / Depth and stereo
Synergistic Global-space Camera and Human Reconstruction from Videos
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Proposes SynCHMR, which calibrates monocular depth with camera-frame human meshes to get metric-scale SLAM, then denoises world-frame SMPL trajectories conditioned on the reconstructed dense scene, yielding consistent camera, human, and scene reconstructions in one global frame.
Problem
Jointly reconstructing metric-scale camera trajectories, human meshes, and dense scene geometry in a common world frame from monocular videos with moving cameras, where SLAM is scale-ambiguous and dynamic humans break static assumptions.
Approach
Use camera-frame HMR as a metric prior to calibrate monocular depth and mask dynamic humans inside DROID-SLAM (Human-aware Metric SLAM), then train a scene-conditioned transformer denoiser that refines world-frame SMPL tracks using the dense dynamic point cloud as implicit scene constraint.
Key results
- On EgoBody validation, SynCHMR reduces WA-MPJPE to 81.1 mm versus 101.2 mm for SLAHMR with PHALP+ and FA-MPJPE to 115.1 mm versus 141.1 mm.
- On EgoBody test, SynCHMR achieves WA-MPJPE 84.6 mm and FA-MPJPE 122.1 mm, improving over SLAHMR w/ PHALP+ (99.4 and 163.9 mm).
- Calibrated depth with foreground masking cuts EMDB camera ATE from 385.8 to 107.0 relative to uncalibrated ZoeDepth+ with Mask2Former baseline (389.6).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add human-aware metric SLAM to DROID-SLAM camera estimates | SLAHMR with 4DHumans · 3DPW-Test | PA-MPJPE: 57.4 -> 52.9 | Helped |
| add the Scene-aware SMPL Denoiser (ablation) | Human-aware Metric SLAM + 4DHumans · 3DPW-Test | PA-MPJPE: 52.9 -> 52.4 | Helped |
| add the Scene-aware SMPL Denoiser (ablation) | Human-aware Metric SLAM + 4DHumans · EgoBody Val | PA-MPJPE: 73.0 -> 57.7 | Helped |
| add calibrated ZoeDepth+ depths and foreground masks (ablation) | Human-aware Metric SLAM · EgoBody | ATE: 80.9 -> 26.4 | Helped |
| add calibrated ZoeDepth+ depths and foreground masks (ablation) | Human-aware Metric SLAM · EMDB | ATE: 400.3 -> 107.0 | Helped |
| add ZoeDepth+ without depth calibration (ablation) | RGB-only SLAM · EgoBody | ATE: 80.9 -> 35.0 | Helped |
| add Mask2Former masks without depth (ablation) | RGB-only SLAM · EgoBody | ATE: 80.9 -> 81.6 | Hurt |
| add XYZ features to ViT + RGB conditioning (ablation) | Scene-aware SMPL Denoiser · EgoBody Val | PA: 63.9 -> 64.5 | Hurt |
| add subject masks to ViT + RGB conditioning (ablation) | Scene-aware SMPL Denoiser · EgoBody Val | PA: 63.9 -> 66.8 | Hurt |
| add RGB features to SPVCNN + XYZ conditioning (ablation) | Scene-aware SMPL Denoiser · EgoBody Val | PA: 62.9 -> 61.0 | Helped |
| add subject masks to SPVCNN + XYZ conditioning (ablation) | Scene-aware SMPL Denoiser · EgoBody Val | PA: 62.9 -> 62.0 | Hurt |
| use SPVCNN instead of ViT for scene encoding with RGB, XYZ, and masks (ablation) | Scene-aware SMPL Denoiser · EgoBody Val | PA: 69.3 -> 61.3 | Helped |
Surprising findings
- Initializing SLAHMR's global optimization with 4DHumans instead of PHALP+ did not improve results, despite 4DHumans being more accurate per frame.
Limitations
- Calibrating depth with estimated bodies is less reliable for subjects that the body model cannot explain well, such as children or obese people.
- Focal length is approximated as (W+H)/2, not estimated.
- Accuracy on composed or generated videos is untested.
Experimental setup
Datasets: 3DPW EgoBody EMDB DAVIS
Benchmarks: 3DPW EgoBody EMDB DAVIS
Metrics: PA-MPJPE FA-MPJPE WA-MPJPE acceleration error ATE threshold accuracy REL RMSE
Baselines: GLAMR SLAHMR PACE TRACE DROID-SLAM
Builds on: DROID-SLAM 4DHumans ZoeDepth SLAHMR SMPL
Closest papers by meaning
- EIHMR: Collaborative Human-Camera Estimation for Global Human Mesh Recovery (NeurIPS 2026 · similarity 0.91)
- Reconstructing People, Places, and Cameras (CVPR 2025 · similarity 0.90)
- HumanMM: Global Human Motion Recovery from Multi-shot Videos (CVPR 2025 · similarity 0.89)
- ODHSR: Online Dense 3D Reconstruction of Humans and Scenes from Monocular Videos (CVPR 2025 · similarity 0.89)
- UniCon3R: Unified Contact-aware 4D Human-Scene Reconstruction from Monocular Video (NeurIPS 2026 · similarity 0.88)
- SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos (CVPR 2025 · similarity 0.86)
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