Research map / 3D vision / NeRF and radiance fields
PKU-DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modeling
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Introduces PKU-DyMVHumans, a multi-view video dataset of 32 performers across 45 dynamic scenarios (8.2M frames), plus an off-the-shelf NeRF/SDF benchmark pipeline for novel view synthesis, dynamic human modeling, and neural scene decomposition.
Problem
Existing multi-view human datasets lack high-fidelity appearance (loose/oversized clothing), complex poses, and multi-person or human-object interaction data needed for high-quality dynamic human reconstruction and rendering.
Approach
A large-scale dense multi-view capture dataset (56/60 synchronized cameras, 1080P/4K) with COLMAP-calibrated camera conversion tools and a unified benchmark pipeline for NeRF/SDF-based methods (Instant-NGP, NeuS, NeuS2, Tensor4D, Surface-SOS).
Key results
- Instant-NGP achieves the highest average novel view synthesis quality on the benchmark (PSNR 32.02, SSIM 0.987, LPIPS 0.019), versus NeuS2 (30.75) and NeuS (23.93).
- Surface-SOS refinement improves foreground segmentation over BGMv2 (mIoU 0.908 vs 0.881; accuracy 0.962 vs 0.938 average).
- In dynamic reconstruction with dense views on long sequences, Instant-NGP averages PSNR 29.82 while NeuS2 averages 28.81; with short sequences NeuS2 reaches 31.20 PSNR.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use Instant-NGP instead of NeuS | PKU-DyMVHumans novel view synthesis · PKU-DyMVHumans | PSNR: 23.93 -> 32.02 | Helped |
| Use Instant-NGP instead of NeuS | PKU-DyMVHumans novel view synthesis · PKU-DyMVHumans | SSIM: 0.977 -> 0.987 | Helped |
| Use Instant-NGP instead of NeuS | PKU-DyMVHumans novel view synthesis · PKU-DyMVHumans | LPIPS: 0.027 -> 0.019 | Helped |
| Use hash encoding instead of NeuS's representation | PKU-DyMVHumans novel view synthesis · PKU-DyMVHumans | PSNR: 23.93 -> 32.02 | Helped |
| Use Instant-NGP instead of NeuS2 | PKU-DyMVHumans long sequence, dense view · PKU-DyMVHumans | PSNR: 28.81 -> 29.82 | Helped |
| Use Instant-NGP instead of NeuS2 | PKU-DyMVHumans long sequence, dense view · PKU-DyMVHumans | SSIM: 0.982 -> 0.984 | Helped |
| Use Instant-NGP instead of NeuS2 | PKU-DyMVHumans long sequence, dense view · PKU-DyMVHumans | LPIPS: 0.024 -> 0.023 | Helped |
| Apply Surface-SOS refinement instead of BGMv2 alone | PKU-DyMVHumans foreground segmentation · PKU-DyMVHumans | MSE: 0.422 -> 0.224 | Helped |
| Apply Surface-SOS refinement instead of BGMv2 alone | PKU-DyMVHumans foreground segmentation · PKU-DyMVHumans | mIoU: 0.881 -> 0.908 | Helped |
| Apply Surface-SOS refinement instead of BGMv2 alone | PKU-DyMVHumans foreground segmentation · PKU-DyMVHumans | Acc.: 0.938 -> 0.962 | Helped |
Surprising findings
- NeuS2 achieves better average PSNR than Instant-NGP on some scenes in the dynamic setting, but Instant-NGP is best overall for static novel view synthesis, and NeuS2 gives blurrier results despite higher average performance than NeuS.
Limitations
- Benchmarks focus on NeRF/SDF methods; multi-person modeling and complex scene effects remain challenging and are not fully addressed.
- Free-viewpoint rendering from monocular self-rotating video yields artifacts due to occlusion and view absence.
Experimental setup
Datasets: PKU-DyMVHumans
Benchmarks: PKU-DyMVHumans
Metrics: PSNR SSIM LPIPS mIoU MSE accuracy
Baselines: NeuS Instant-NGP NeuS2 Tensor4D BGMv2 Surface-SOS
Builds on: NeRF NeuS Instant-NGP NeuS2 Tensor4D
Closest papers by meaning
- MVHumanNet: A Large-scale Dataset of Multi-view Daily Dressing Human Captures (CVPR 2024 · similarity 0.88)
- ODHSR: Online Dense 3D Reconstruction of Humans and Scenes from Monocular Videos (CVPR 2025 · similarity 0.88)
- HumanVid: Demystifying Training Data for Camera-controllable Human Image Animation (NeurIPS 2024 · similarity 0.88)
- Reconstructing People, Places, and Cameras (CVPR 2025 · similarity 0.87)
- HyperHuman: Hyper-Realistic Human Generation with Latent Structural Diffusion (ICLR 2024 · similarity 0.87)
- SyncHuman: Synchronizing 2D and 3D Generative Models for Single-view Human Reconstruction (NeurIPS 2025 · similarity 0.87)
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