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Language-driven Grasp Detection
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Introduces Grasp-Anything++, a synthetic 1M-image language-grasp dataset built with foundation models, and LGD, a diffusion-based language-conditioned grasp detector trained with an added contrastive loss on the denoising objective.
Problem
Language-driven grasp detection, where a robot must produce grasp poses for an object or object part specified by a natural-language instruction, lacks large-scale language-annotated grasp data and methods that fuse vision and text effectively.
Approach
Treats language-conditioned grasp detection as conditional generation with a diffusion model, adding a contrastive loss (derived from a variational bound) that pulls the predicted clean grasp estimate toward the ground truth during denoising, with ALBEF fusion of image and text features.
Key results
- LGD with CLIP text encoder reaches 0.48 seen, 0.42 unseen, H=0.45 on Grasp-Anything++, versus 0.33 H for the best baseline CLIP-Fusion.
- On real robot (KUKA LBR iiwa), LGD achieves 0.43 single-object and 0.42 cluttered success, above CLIP-Fusion's 0.40 and 0.40.
- Training GR-ConvNet on Grasp-Anything++ yields 0.41 to 0.65 cross-dataset accuracy, improving over other training datasets by roughly 10-33 points.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use LGD with CLIP instead of CLIP-Fusion | Language-driven grasp detection · Grasp-Anything++ (H) | success rate: 0.33 -> 0.45 | Helped |
| Use LGD instead of CLIP-Fusion | Robotic grasping · Single-object robotic grasping | success rate: 0.40 -> 0.43 | Helped |
| Use LGD instead of CLIP-Fusion | Robotic grasping · Cluttered-scene robotic grasping | success rate: 0.40 -> 0.42 | Helped |
| Remove text input from LGD (ablation) | LGD · Cornell (H) | success rate: 0.86 -> 0.85 | Hurt |
| Remove text input from LGD (ablation) | LGD · Grasp-Anything++, Jacquard, VMRD, and OCID-grasp (H) | success rate: 0.64 -> 0.68; 0.75 -> 0.77; 0.70 -> 0.72; 0.75 -> 0.76 | Helped |
| Do not predict x̃0 (ablation) | LGD · Grasp-Anything++ (H) | success rate: 0.10 -> 0.45 | Hurt |
| Add contrastive loss (ablation) | LGD · Grasp-Anything++ (H) | success rate: 0.42 -> 0.45 | Helped |
Surprising findings
- Language-conditioned grasp detection on Grasp-Anything++ is harder than standard grasp detection; the same approaches score lower on Grasp-Anything++ than on Jacquard, Cornell, VMRD, and OCID-grasp.
- A model trained only on synthetic Grasp-Anything++ images generalizes to real-world images and robot grasping.
Limitations
- Dataset lacks depth images, limiting direct use on robots.
- Dataset creation is time-consuming and depends on ChatGPT API access.
- Manual filtering of hallucinated Stable Diffusion images introduces possible bias.
Experimental setup
Datasets: Grasp-Anything++ Jacquard Cornell VMRD OCID-grasp LVIS
Benchmarks: Grasp-Anything++ Jacquard Cornell VMRD OCID-grasp
Metrics: success rate (IoU>25% and angle offset <30°) harmonic mean (H)
Baselines: GR-ConvNet + CLIP Det-Seg-Refine + CLIP GG-CNN + CLIP CLIPORT CLIP-Fusion LGD w/o contrastive loss
Builds on: denoising diffusion probabilistic models ALBEF Grasp-Anything GR-ConvNet CLIPORT
Closest papers by meaning
- RealVLG-R1: A Large-Scale Real-World Visual-Language Grounding Benchmark for Robotic Perception and Manipulation (CVPR 2026 · similarity 0.89)
- Grasp as You Say: Language-guided Dexterous Grasp Generation (NeurIPS 2024 · similarity 0.89)
- Grasp2Grasp: Vision-Based Dexterous Grasp Translation via Schrödinger Bridges (NeurIPS 2025 · similarity 0.86)
- DexGrasp Anything: Towards Universal Robotic Dexterous Grasping with Physics Awareness (CVPR 2025 · similarity 0.86)
- LatentHOI: On the Generalizable Hand Object Motion Generation with Latent Hand Diffusion. (CVPR 2025 · similarity 0.85)
- Active Perception for Grasp Detection via Neural Graspness Field (NeurIPS 2024 · similarity 0.85)
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