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Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding
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Introduces Language Embedded 3D Gaussians, which quantizes CLIP+DINO language features into a discrete learned codebook and embeds compact indices in 3D Gaussians with uncertainty-guided spatial smoothing for real-time open-vocabulary 3D querying.
Problem
Open-vocabulary querying in 3D scenes requires language-embedded representations, but embedding high-dimensional language features into 3D Gaussians causes prohibitive memory use and degraded accuracy, and multi-view feature inconsistencies cause semantic ambiguity.
Approach
Vector-quantize dense CLIP+DINO features into a small discrete feature space, store compact continuous semantic vectors on 3D Gaussians decoded by a tiny MLP to index logits, and apply an uncertainty-weighted smoothing loss using a low-frequency positional-encoding MLP over Gaussian positions.
Key results
- Achieves PSNR 29.826 and mAP 0.815 on the annotated Mip-NeRF360 scenes, versus 25.749 PSNR / 0.688 mAP for LERF and 25.782 / 0.550 for 3DOVS.
- Renders at 89 FPS, compared with 0.04 FPS for LERF and 0.17 FPS for 3DOVS, and stores features in 15MB versus 320MB for LERF and 205GB for 3DOVS.
- Ablations show removing the load balancing loss drops mAP from 0.815 to 0.738, and removing DINO features drops mAP to 0.676.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use Language Embedded 3D Gaussians instead of LERF | Language Embedded 3D Gaussians · Mip-NeRF360 annotated scenes | mAP: 0.688 -> 0.815 | Helped |
| use Language Embedded 3D Gaussians instead of 3DOVS | Language Embedded 3D Gaussians · Mip-NeRF360 annotated scenes | PSNR: 25.782 -> 29.826 | Helped |
| use Language Embedded 3D Gaussians instead of LERF | Language Embedded 3D Gaussians · Mip-NeRF360 annotated scenes | FPS: 0.04 -> 89 | Helped |
| add DINO features (ablation) | Language Embedded 3D Gaussians · Mip-NeRF360 annotated scenes | mAP: 0.676 -> 0.815 | Helped |
| add load balancing loss (ablation) | Language Embedded 3D Gaussians · Mip-NeRF360 annotated scenes | mAP: 0.738 -> 0.815 | Helped |
| remove learned uncertainty (ablation) | Language Embedded 3D Gaussians · Mip-NeRF360 annotated scenes | mAP: 0.773 -> 0.815 | Hurt |
| remove MLP spatial smoothing (ablation) | Language Embedded 3D Gaussians · Mip-NeRF360 annotated scenes | mAP: 0.774 -> 0.815 | Hurt |
| remove learned uncertainty and MLP smoothing (ablation) | Language Embedded 3D Gaussians · Mip-NeRF360 annotated scenes | mAP: 0.774 -> 0.815 | Hurt |
Limitations
- DINO features struggle to pinpoint fine-grained object geometry at high resolution when using CLIP-derived semantics.
- Vector quantization may lose finer-grained semantic information due to clustering of semantic concepts.
- Highly reflective or translucent objects such as televisions and mirrors are hard to detect.
Experimental setup
Datasets: Mip-NeRF360 LeRF dataset
Benchmarks: Mip-NeRF360 (six scenes with manual annotations) LeRF dataset
Metrics: PSNR SSIM LPIPS mPA mP mIoU mAP FPS memory storage
Baselines: DFF LERF 3DOVS
Builds on: 3D Gaussian Splatting VQ-VAE Switch Transformer CLIP DINO NeRF positional encoding
Closest papers by meaning
- SOVGaussian: Sparse-View 3D Gaussian Splatting for Open-Vocabulary Scene Understanding (AAAI 2025 · similarity 0.92)
- Dr. Splat: Directly Referring 3D Gaussian Splatting via Direct Language Embedding Registration (CVPR 2025 · similarity 0.92)
- LangSplat: 3D Language Gaussian Splatting (CVPR 2024 · similarity 0.91)
- Tackling View-Dependent Semantics in 3D Language Gaussian Splatting (ICML 2025 · similarity 0.91)
- OpenLex3D: A Tiered Benchmark for Open-Vocabulary 3D Scene Representations (NeurIPS 2025 · similarity 0.90)
- PanoGS: Gaussian-based Panoptic Segmentation for 3D Open Vocabulary Scene Understanding (CVPR 2025 · similarity 0.90)
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