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DiVa-360: The Dynamic Visual Dataset for Immersive Neural Fields
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Introduces DiVa-360, a real-world 360-degree multi-view dynamic dataset of 53-camera table-scale scenes (17.4M frames), and benchmarks per-frame I-NGP, MixVoxels, and K-Planes on it.
Problem
Dynamic neural fields lag behind 2D video for long-duration, high-fidelity capture, partly due to the lack of large-scale real-world multi-view datasets with long, 360-degree coverage.
Approach
A low-cost 53-camera capture rig (BRICS) produces synchronized 120 FPS, 360-degree, long-duration table-scale sequences with multi-view-consistent I-NGP-derived foreground masks, and standardized benchmarks show per-frame I-NGP can beat dedicated dynamic NeRF methods.
Key results
- PF I-NGP achieves 28.31 PSNR versus 27.68 for MixVoxels and 26.39 for K-Planes on DiVa-360, despite not using temporal information.
- I-NGP-based foreground segmentation reaches 0.926 mIoU versus 0.919 for SAM on DiVa-360.
- MixVoxels PSNR drops from 27.75 to 27.2 and 26.91 to 26.1 with added temporal length, while K-Planes improves from 25.57 to 26.04 and 26.03 to 26.19.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Train each frame separately without adjacent-frame temporal information | PF I-NGP versus MixVoxels and K-Planes · DiVa-360 | PSNR: 27.68 ± 2.51 -> 28.31 ± 3.27; 26.39 ± 3.13 -> 28.31 ± 3.27 | Helped |
| Train each frame separately without adjacent-frame temporal information | PF I-NGP versus MixVoxels and K-Planes · DiVa-360 | training time (s/frame): 57.55 ± 6.96 -> 48.70 ± 4.40; 47.59 ± 5.13 -> 48.70 ± 4.40 | Mixed |
| Use fewer chunks (more temporal information) (ablation) | K-Planes · DiVa-360 object and interaction sequences | PSNR | Helped |
| Use fewer chunks (more temporal information) (ablation) | MixVoxels · DiVa-360 object and interaction sequences | PSNR | Hurt |
| Provide more temporal information using 2 or 3 chunks (ablation) | K-Planes versus MixVoxels · DiVa-360 interaction data | PSNR | Helped |
| Train at lower image resolution (ablation) | PF I-NGP · DiVa-360 | PSNR: 28.16 -> 28.19 -> 28.15 | No clear effect |
| Train at lower image resolution (ablation) | MixVoxels · DiVa-360 | PSNR: 27.63 -> 27.75 -> 26.91 | Mixed |
| Train at lower image resolution (ablation) | K-Planes · DiVa-360 | PSNR: 25.38 -> 25.57 -> 26.03 | Helped |
| Use lower spatial resolution and longer temporal length (464 × 220, 1 chunk) (ablation) | K-Planes versus 1160 × 550, 6 chunks · DiVa-360 | PSNR: 25.38 -> 26.19 | Helped |
| Use lower spatial resolution and longer temporal length (464 × 220, 1 chunk) (ablation) | MixVoxels versus 1160 × 550, 6 chunks · DiVa-360 | PSNR: 27.63 -> 26.10 | Hurt |
| Use all-view 360° cameras instead of forward-facing cameras (ablation) | PF I-NGP · DiVa-360 occluded views | PSNR: 23.99 -> 27.24 | Helped |
| Use all-view 360° cameras instead of forward-facing cameras (ablation) | MixVoxels · DiVa-360 occluded views | PSNR: 15.80 -> 27.43 | Helped |
Surprising findings
- Per-frame PF I-NGP, which ignores temporal information, outperforms dedicated dynamic methods MixVoxels and K-Planes in reconstruction quality and training speed.
- Lower spatial resolution training leaves PF I-NGP quality almost unchanged and improves MixVoxels and K-Planes, contradicting the expectation that higher resolution helps.
Limitations
- BRICS only captures table-scale volumes (about 1 m^3), not larger scenes.
- Only three dynamic neural field baselines were benchmarked due to slow training of state-of-the-art methods on long sequences.
- Current metrics and evaluation are limited to images; audio and text are not evaluated.
Experimental setup
Datasets: DiVa-360
Benchmarks: DiVa-360
Metrics: PSNR SSIM LPIPS JOD train time per frame render time per frame mIoU
Baselines: PF I-NGP MixVoxels K-Planes SAM
Builds on: Instant-NGP MixVoxels K-Planes COLMAP
Closest papers by meaning
- From an Image to a Scene: Learning to Imagine the World from a Million 360° Videos (NeurIPS 2024 · similarity 0.86)
- 4D3R: Motion-Aware Neural Reconstruction and Rendering of Dynamic Scenes from Monocular Videos (NeurIPS 2025 · similarity 0.86)
- ResFields: Residual Neural Fields for Spatiotemporal Signals (ICLR 2024 · similarity 0.85)
- MotionBench: Benchmarking and Improving Fine-grained Video Motion Understanding for Vision Language Models (CVPR 2025 · similarity 0.85)
- DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision (CVPR 2024 · similarity 0.85)
- Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting (ICLR 2024 · similarity 0.85)
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