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Cyclic Learning for Binaural Audio Generation and Localization

CVPR 2024 · Vision-language and multimodal › Human and embodied modeling · approach: Scene graph generation · 6 citations (OpenAlex)

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Proposes CLUP, a cyclic framework where an unsupervised object-level sounding-object localizer guides a diffusion-based binaural upmixing model, and the generated binaural audio in turn improves localization.

Problem

Visually guided binaural audio generation from mono audio typically uses the whole scene as guidance, which includes silent objects and background, and the spatial cues in binaural audio are not exploited to improve sounding object localization.

Approach

Couples unsupervised object-level and scene-level sounding object localization (OSA module) with a diffusion waveform upmixing model guided by localized objects, plus a semantic-spatial mining module (SSM) that feeds generated binaural audio back into localization, forming a cyclic learning loop.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use object-aware cyclic binaural generation instead of SAGMbinaural audio generation · FAIR-PlaySTFT: 0.851 -> 0.787Helped
use object-aware cyclic binaural generation instead of SAGMbinaural audio generation · FAIR-PlaySNR: 7.044 -> 7.546Helped
use object-aware cyclic binaural generation instead of SAGMbinaural audio generation · YT-MusicSTFT: 0.875 -> 0.856Helped
use object-aware cyclic binaural generation instead of SAGMbinaural audio generation · YT-MusicSNR: 5.601 -> 5.711Helped
remove visual guidance (ablation)cyclic binaural generation · FAIR-Play split1STFT: 0.779 -> 1.078Hurt
use full visual guidance only (ablation)cyclic binaural generation · FAIR-Play split1STFT: 0.779 -> 0.786No clear effect
use localized sounding objects only (ablation)cyclic binaural generation · FAIR-Play split1STFT: 0.779 -> 0.828Hurt
use scene-level localization only (ablation)cyclic binaural generation · FAIR-Play split1STFT: 0.779 -> 0.792Hurt
combine full visual guidance with localized objects (ablation)cyclic binaural generation · FAIR-Play split1STFT: 0.786 -> 0.785Helped
combine full visual guidance with scene-level localization (ablation)cyclic binaural generation · FAIR-Play split1STFT: 0.786 -> 0.783Helped
add the SSM module to binaural audio localization (ablation)cyclic framework · FAIR-Play testsetDistance: 0.024 -> 0.020Helped

Surprising findings

Limitations

Experimental setup

Datasets: FAIR-Play YT-Music

Benchmarks: FAIR-Play YT-Music

Metrics: STFT distance ENV distance WAV L2 AMP L2 PHA L2 SNR localization distance localization accuracy

Baselines: L2BNet MONO2BINAURAL APNet Sep-stereo Main network Complete network SAGM Mono-Mono

Builds on: denoising diffusion probabilistic models Mono2Binaural Sep-Stereo SAGM

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