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BiTT: Bi-directional Texture Reconstruction of Interacting Two Hands from a Single Image

CVPR 2024 · 3D vision › Face and shape · approach: Full-body avatar reconstruction · 3 citations (OpenAlex)

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Proposes BiTT, a per-scene, end-to-end trainable method that reconstructs relightable, pose-free UV textures of two interacting hands from a single RGB image using left/right texture symmetry and the HTML texture parametric model.

Problem

Reconstructing personalized, relightable hand textures (including invisible sides) of two interacting hands from only a single RGB image, where prior methods need multi-view images or videos and handle only single hands.

Approach

A bi-directional texture reconstructor exploits left/right hand texture symmetry (cross-hand skip features) and a PCA-based hand texture parametric model (HTML) supplies a coarse full texture for occluded pixels, followed by Phong-rendered fine-stage refinement with albedo-consistency and symmetry losses.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use BiTT instead of HARPhand texture reconstruction · InterHand2.6M, appearance reconstruction (GT mesh)PSNR: 28.11 -> 30.41Helped
use BiTT instead of HARPhand texture reconstruction · InterHand2.6M, novel poses (GT mesh)PSNR: 25.79 -> 26.54Helped
use BiTT instead of HARPhand texture reconstruction · InterHand2.6M, different views (GT mesh)PSNR: 25.97 -> 27.79Helped
use BiTT instead of S2Handhand texture reconstruction · InterHand2.6M, appearance reconstruction (no GT mesh)PSNR: 25.72 -> 28.40Helped
use BiTT instead of HARPhand texture reconstruction · InterHand2.6M, novel poses (no GT mesh)PSNR: 24.32 -> 25.12Helped
use BiTT instead of HARPhand texture reconstruction · InterHand2.6M, different views (no GT mesh)PSNR: 24.49 -> 26.34Helped
use BiTT instead of S2Handhand texture reconstruction · RGB2Hands, appearance reconstructionPSNR: 25.72 -> 26.02Helped
use BiTT instead of S2Handhand texture reconstruction · RGB2Hands, novel posesPSNR: 24.22 -> 24.54Helped
add symmetric texture reconstruction (ablation)BiTT without symmetric texture reconstruction and albedo consistency loss · InterHand2.6M, novel poses and viewpointsPSNR: 25.36 -> 26.21Helped
add albedo consistency loss (ablation)BiTT without albedo consistency loss · InterHand2.6M, novel poses and viewpointsPSNR: 26.21 -> 27.16Helped
add albedo consistency loss (ablation)BiTT without albedo consistency loss · InterHand2.6M, novel poses and viewpointsLPIPS: 0.1230 -> 0.1176Helped

Surprising findings

Limitations

Experimental setup

Datasets: InterHand2.6M RGB2Hands

Benchmarks: InterHand2.6M RGB2Hands

Metrics: L1 LPIPS PSNR SSIM MS-SSIM

Baselines: S2Hand HTML HARP HandNeRF AMVUR

Builds on: HTML NeRF MANO Phong illumination

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