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AV-RIR: Audio-Visual Room Impulse Response Estimation
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Proposes AV-RIR, a neural codec-based audio-visual model that estimates room impulse responses from reverberant speech and panoramic images, using Geo-Mat material/depth features, speech dereverberation as an auxiliary task, and CRIP image-to-RIR retrieval for late reverberation.
Problem
Estimating the room impulse response (RIR) from reverberant speech is hard for audio-only methods, which struggle with late reverberation, and visual-only methods lack speech information; the paper targets accurate RIR estimation for speech processing and AR/VR.
Approach
A SoundStream-style residual vector quantized codec with dual branches: an RIR branch fused with Geo-Mat features (absorption coefficients from a language-guided material pipeline plus monocular depth) and a speech dereverberation branch fused with panoramic image features, trained jointly; plus CRIP, a CLIP-style panoramic-image-to-RIR retrieval module that replaces late RIR components at inferen
Key results
- AV-RIR outperforms the audio-only S2IR-GAN by 36% on T60, 42% on DRR, 63% on EDT, 89% on early MSE and 98% on late MSE.
- In the SLP task on SoundSpaces, AV-RIR reaches 4.17% WER and 2.02% EER versus 3.54% WER and 3.11% EER for AdVerb, which is the best baseline on each metric.
- In perceptual evaluation, 56% to 79% of participants judged AV-RIR output closer to ground truth than Image2Reverb and VAM.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add audio-visual inputs and Geo-Mat features to S2IR-GAN-style RIR estimation | AV-RIR · SoundSpaces | T60 Error (ms): 63.1 -> 40.2 | Helped |
| Add audio-visual inputs and Geo-Mat features to S2IR-GAN-style RIR estimation | AV-RIR · SoundSpaces | EDT Error (ms): 168.3 -> 62.1 | Helped |
| Add audio-visual inputs to audio-only AV-RIR (ablation) | AV-RIR · SoundSpaces | WER (%): 5.24 (+36%) -> 4.17 (+49%) | Helped |
| Add CRIP retrieval for late reverberation (ablation) | AV-RIR · SoundSpaces | LMSE (x10−5): 42 -> 6 | Helped |
| Add Geo-Mat features (ablation) | AV-RIR · SoundSpaces | EDT Error (ms): 74.1 -> 62.1 | Helped |
| Add multi-task learning with speech dereverberation (ablation) | AV-RIR · SoundSpaces | T60 Error (ms): 77.8 -> 40.2 | Helped |
| Add multi-task learning with speech dereverberation (ablation) | AV-RIR · SoundSpaces | WER (%): 4.57 (+44%) -> 4.17 (+49%) | Helped |
| Add STFT loss (ablation) | AV-RIR · SoundSpaces | T60 Error (ms): 59.4 -> 40.2 | Helped |
| Add MEL loss (ablation) | AV-RIR · SoundSpaces | WER (%): 4.44 (+46%) -> 4.17 (+49%) | Helped |
| Replace the environment image with a random image (ablation) | AV-RIR · SoundSpaces | WER (%): 4.85 (+41%) -> 4.17 (+49%) | Hurt |
Surprising findings
- CRIP-only retrieval from a panoramic image performs poorly on early components, yet adding its late components to the audio-visual estimate substantially reduces late-reverberation error.
- The AV-RIR speech-dereverberation branch does not beat AdVerb on ASR WER, despite leading on speaker verification EER.
Limitations
- Assumes stationary single-talker input speech or single-source audio without noise.
- Only single-channel input; multi-channel RIR estimation is future work.
- Does not handle noisy, multi-source environments or moving sources.
Experimental setup
Datasets: SoundSpaces LibriSpeech Matterport3D AVSpeech MP3D-based synthetic RIR datastore
Benchmarks: SoundSpaces AVSpeech
Metrics: T60 error DRR error EDT error MSE early/late WER EER RTE
Baselines: Image2Reverb FAST-RIR++ FiNS S2IR-GAN VAM VIDA AdVerb MetricGAN+
Builds on: SoundStream HiFi-GAN CLIP S2IR-GAN FAST-RIR
Closest papers by meaning
- Hearing Anywhere in Any Environment (CVPR 2025 · similarity 0.88)
- Deep Neural Room Acoustics Primitive (ICML 2024 · similarity 0.86)
- Acoustic Volume Rendering for Neural Impulse Response Fields (NeurIPS 2024 · similarity 0.85)
- Hearing Anything Anywhere (CVPR 2024 · similarity 0.85)
- NeRAF: 3D Scene Infused Neural Radiance and Acoustic Fields (ICLR 2025 · similarity 0.83)
- Improving Audio-Visual Segmentation with Bidirectional Generation (AAAI 2024 · similarity 0.83)
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