Research map / Reinforcement learning / Imitation learning
PIRLNav: Pretraining With Imitation and RL Finetuning for ObjectNav
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use BC pretraining on human demonstrations followed by PIRLNav RL fine-tuning rather than BC→RL-FT with the VPT fine-tuning approach | ObjectNav policy · HM3D val | Success: +2.2% Success | Helped |
| Add a critic-only learning phase before actor fine-tuning (ablation) | BC→RL-FT · HM3D val | Success: improves by 4.7% on success | Helped |
| Add critic learning-rate decay after critic learning (ablation) | BC→RL-FT · HM3D val | Success: improves success by 7.4% | Helped |
| Add actor learning-rate warmup after critic learning, without critic learning-rate decay (ablation) | BC→RL-FT · HM3D val | Success: improves success by 6.2% | Helped |
| Combine critic-only learning, critic learning-rate decay, and actor learning-rate warmup (ablation) | BC→RL-FT · HM3D val | Success: improves by 9.9% on success | Helped |
| Use human demonstrations rather than shortest-path demonstrations for BC pretraining | BC→RL ObjectNav policy · HM3D val | Success: 64.1% vs 6.4% | Helped |
| Use human demonstrations rather than frontier-exploration demonstrations for BC pretraining | BC→RL ObjectNav policy · HM3D val | Success: 64.1% vs 44.9% | Helped |
| Initialize RL fine-tuning from BC on human rather than frontier-exploration demonstrations, with BC train success controlled | ObjectNav policy · HM3D val | Success: 66.1% vs 51.3% | Helped |
| Initialize RL fine-tuning from BC on human rather than shortest-path demonstrations, with BC train success controlled | ObjectNav policy · HM3D val | Success: 66.1% vs 43.6% | Helped |
| Scale the human-demonstration BC dataset from 20k to 77k demonstrations | BC→RL ObjectNav policy · HM3D val | Success: BC→RL improvement is 10.1% ... at 20k ... 6.3% ... at 77k | Mixed |
| Use 35k rather than 77k human demonstrations for BC pretraining | BC→RL ObjectNav policy · HM3D val | Success: 66.4% vs 70.4% | Hurt |
| Increase frontier-exploration demonstrations beyond 70k | BC ObjectNav policy · HM3D val | Success | No clear effect |
Closest papers by meaning
- RLIF: Interactive Imitation Learning as Reinforcement Learning (ICLR 2024 · similarity 0.89)
- Dual RL: Unification and New Methods for Reinforcement and Imitation Learning (ICLR 2024 · similarity 0.89)
- Is Behavior Cloning All You Need? Understanding Horizon in Imitation Learning (NeurIPS 2024 · similarity 0.88)
- Limited Preference Aided Imitation Learning from Imperfect Demonstrations (ICML 2024 · similarity 0.88)
- Diffusion Model-Augmented Behavioral Cloning (ICML 2024 · similarity 0.88)
- Interactive and Hybrid Imitation Learning: Provably Beating Behavior Cloning (NeurIPS 2025 · similarity 0.88)
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