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Research map / 3D vision / NeRF and radiance fields

HumanGen: Generating Human Radiance Fields With Explicit Priors

CVPR 2023 · 3D vision › NeRF and radiance fields · approach: Single-view and streaming radiance fields · 28 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add PIFuHD reconstruction features to the geometry branch (ablation)HumanGen · Geometry generationDepth Diff: 0.0383 -> 0.0145Helped
Use SDF instead of density output (ablation)HumanGen geometry generation · Geometry generationDepth Diff: 0.0183 -> 0.0145Helped
Add frontal and back consistency supervision (ablation)HumanGen texture generation · Texture generationFID: 34.52 -> 20.97Helped
Add frontal consistency supervision (ablation)HumanGen texture generation · Texture generationFID: 25.75 -> 20.97Helped
Add back consistency supervision (ablation)HumanGen texture generation · Texture generationFID: 21.69 -> 20.97Helped
Add per-sample blending and second-stage image blending (ablation)HumanGen texture generation · Texture generationFID: 48.37 -> 20.97Helped
Add second-stage image blending (ablation)HumanGen texture generation · Texture generationFID: 25.94 -> 20.97Helped
Train with balanced view coverage, including back views (ablation)HumanGen · Texture generationFID: 21.81 -> 20.97Helped
Use the pretrained StyleGAN-human mapping network (ablation)HumanGen texture fitting · Texture fittingPSNR: 15.86 -> 21.13Helped
Add geometry embedding to the decoder (ablation)HumanGen texture fitting · Texture fittingPSNR: 19.89 -> 21.13Helped
Use a conditioned discriminator and the full adversarial-training setup (ablation)HumanGen texture generation · Texture generationFID: 31.07 -> 20.97Helped
Use the full HumanGen geometry and appearance designHuman generation · Human generationDepth: EG3D 0.0395; StyleSDF 0.0493; 2D-G + PIFu 0.0379; GNARF 0.0408; Ours 0.0201Helped

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