Research map / 3D vision / Face and shape
High-Fidelity 3D GAN Inversion by Pseudo-Multi-View Optimization
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use pseudo-multi-view optimization with visibility-aware texture warping and generated occluded regions instead of optimizing only against the input view | EG3D inversion · CelebA-HQ test | PSNR: 26.64 -> 29.43 | Helped |
| Use pseudo-multi-view optimization with visibility-aware texture warping and generated occluded regions instead of optimizing only against the input view | EG3D inversion · CelebA-HQ test | LPIPS: 0.271 -> 0.172 | Helped |
| Use pseudo-multi-view optimization with visibility-aware texture warping and generated occluded regions instead of optimizing only against the input view | EG3D inversion · CelebA-HQ test novel views | 3D consistency PSNR: 21.20 -> 21.69 | Helped |
| Add generated priors to reconstruct occluded parts instead of bilinear interpolation (ablation) | Pseudo-multi-view optimization · Novel-view face shape and boundary | visual quality | Helped |
| Add original input textures for visible parts instead of using generated textures (ablation) | Pseudo-multi-view optimization · Novel-view image-specific details | detail preservation | Helped |
| Use pseudo-multi-view supervision instead of density regularization alone (ablation) | EG3D inversion · Novel-view synthesis | visual detail quality | Helped |
| Continue single-view optimization without pseudo-view regularization | 3D GAN inversion · Input-view reconstruction versus novel-view synthesis | 3D consistency | Hurt |
| Use density regularization while retaining single-input reconstruction supervision (ablation) | EG3D inversion · Novel-view synthesis | visual detail quality | Hurt |
| Use pseudo-multi-view optimization rather than density regularization (ablation) | EG3D inversion · Novel-view appearance | visual texture quality | Helped |
| Use pseudo-multi-view optimization instead of density regularization (ablation) | EG3D inversion · Novel-view reconstruction | geometry quality | Mixed |
Closest papers by meaning
- 3D GAN Inversion With Facial Symmetry Prior (CVPR 2023 · similarity 0.93)
- WarpGAN: Warping-Guided 3D GAN Inversion with Style-Based Novel View Inpainting (NeurIPS 2025 · similarity 0.92)
- High-Fidelity GAN Inversion for Image Attribute Editing (CVPR 2022 · similarity 0.91)
- Dual Encoder GAN Inversion for High-Fidelity 3D Head Reconstruction from Single Images (NeurIPS 2024 · similarity 0.91)
- In-N-Out: Faithful 3D GAN Inversion with Volumetric Decomposition for Face Editing (CVPR 2024 · similarity 0.90)
- What You See is What You GAN: Rendering Every Pixel for High-Fidelity Geometry in 3D GANs (CVPR 2024 · similarity 0.89)
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